Search found 589 matches

by PaulDaMacMan
Sat May 13, 2023 12:35 am
Forum: Talking LiveCode
Topic: Palette stack of Custom Controls
Replies: 34
Views: 20944

Re: Palette stack of Custom Controls

Thanks for that code: when I find some time I'll work my way through those SVG stacks of mine and make things possible to drag-n-drop the icons. I've already done that, well like everything else it's a work in progress, it reads IconSVG library's arrays, has drag to place, and a simple export to SV...
by PaulDaMacMan
Wed May 10, 2023 5:12 am
Forum: Talking LiveCode
Topic: Palette stack of Custom Controls
Replies: 34
Views: 20944

Re: Palette stack of Custom Controls

Thanks - I think ! 2020 seems along time ago. Probably worth noting you could just store your reusable group objects in a library in the IDE's Object Library, which I've spent some time implementing drag-drop-to-place (for revImages too -- which is the same stack). For some reason it took me a long...
by PaulDaMacMan
Tue May 09, 2023 7:32 pm
Forum: Talking LiveCode
Topic: Palette stack of Custom Controls
Replies: 34
Views: 20944

Re: Palette stack of Custom Controls

Just found this thread, after working on similar stuff for the past 1-2 months :( Anyway... the trick to doing cross-stack scripts seems to be to monitor either topStack or the mouseStack (need a front script for that) then when the script needs to do stuff, like get/set the fore/back colors of a co...
by PaulDaMacMan
Tue Apr 11, 2023 2:49 am
Forum: LiveCode Builder
Topic: External Dev Kit vs LiveCode Builder
Replies: 8
Views: 7938

Re: External Dev Kit vs LiveCode Builder

Hi Paul, Thank you for your reply. After much hair pulling I managed to get the callback and Apple Sandbox / security working after much input from fellow coders on this forum all detailed in the thread Seeking 'beta' testers - MacOS and iOS https://forums.livecode.com/viewtopic.php?f=9&t=37540 The...
by PaulDaMacMan
Tue Apr 11, 2023 2:41 am
Forum: Off-Topic
Topic: LC to C# conversion
Replies: 40
Views: 28382

Re: LC to C# conversion

This is, as you may have guessed, the point of my comment. Simply existing won’t draw in users. IMHO if OXT is to become sustainable, thrive and draw in more developers and users it has to offer something above and beyond rather than being a pale imitation. Given the resources that LC have, competi...
by PaulDaMacMan
Tue Apr 11, 2023 2:13 am
Forum: Off-Topic
Topic: LC to C# conversion
Replies: 40
Views: 28382

Re: LC to C# conversion

I've been wondering for a long time - probably very naively - about "inheritance" in Livecode. We regularly read that there is no inheritance in LC. But can't/shouldn't we consider that the "start using" command constitutes a declaration of inheritance? The called stack then becomes the base class ...
by PaulDaMacMan
Fri Mar 17, 2023 2:14 am
Forum: LiveCode Builder
Topic: External Dev Kit vs LiveCode Builder
Replies: 8
Views: 7938

Re: External Dev Kit vs LiveCode Builder

Bump!!!!! Hi Paul, You may recall that back in Feb' 2020 I was playing with a library to access the EventKit. I succeeded in so far as the library can read data when used in a MacOS Application that has been manually 'authorised' to access Calendar events by the end user. The proper and ideal way i...
by PaulDaMacMan
Thu Mar 16, 2023 9:23 pm
Forum: LiveCode Builder
Topic: 10,000 Line Limit for Extensions
Replies: 4
Views: 2706

Re: 10,000 Line Limit for Extensions

Ack! I've been working on writing gtk foreign handler libraries in LCB and will soon hit the 10k line limit. Guess it's time to give up on LCB again. GTK foreign handler library? Awesome! Just split it up into separate modules... Just out of curiosity - is it not possible to parcel out code to LCB ...
by PaulDaMacMan
Tue Mar 14, 2023 10:36 pm
Forum: Talking LiveCode
Topic: Find out where a command is triggered from
Replies: 9
Views: 5664

Re: Find out where a command is triggered from

You might also use the long form of 'owner' property of objects.

Code: Select all

 put the long owner of me  
put into the message box yields path to the revMenuBar stack.
by PaulDaMacMan
Tue Mar 14, 2023 10:15 pm
Forum: Developer Services Marketplace
Topic: Programmer sought to make stack run on webpage
Replies: 16
Views: 9168

Re: Programmer sought to make stack run on webpage

There is Web Speech API that is a part of HTML5 standards, which a voice-synth might be a lot easier/smoother to use instead of trying to stream a bunch of chopped up sound files of each phonetic sound. If you look at my demo web stack here, in the upper left is text input field and a button labeled...
by PaulDaMacMan
Sun Mar 12, 2023 12:35 pm
Forum: LiveCode Builder
Topic: 10,000 Line Limit for Extensions
Replies: 4
Views: 2706

Re: 10,000 Line Limit for Extensions

Not sure if this issue was ever resolved, but it would probably be helpful for this situation if it were: https://forums.livecode.com/viewtopic.php?t=28086 The comment from HH and reply from Dr. Peter Brett provides a basis for the work-around, which is to slurp a files contents into a Data type var...
by PaulDaMacMan
Wed Mar 08, 2023 5:39 pm
Forum: Talking LiveCode
Topic: GiF playing very slow Help!
Replies: 14
Views: 20372

Re: GiF playing very slow Help!

Well, I have been using images as a backGroundPattern of a graphic rectangle for years when getting kids to make side-scrolling games. I usually export the frames from animated GIFs with GIMP. This, generally results in a collection of frames that, together, take up a lot more space than the GIF th...
by PaulDaMacMan
Wed Mar 08, 2023 5:29 pm
Forum: LiveCode Builder
Topic: 10,000 Line Limit for Extensions
Replies: 4
Views: 2706

10,000 Line Limit for Extensions

FYI: Apparently there is a 10,000 lines of code limit (which in my current case is about 2.4mb of data in 12,285 lines) for Extension Builder compilation. I'm using v.9.x, I gather there have been some changes in 10.x so perhaps this limit doesn't apply to v.10.x LCB? Since this current project did...
by PaulDaMacMan
Sat Feb 25, 2023 3:25 am
Forum: Talking LiveCode
Topic: GiF playing very slow Help!
Replies: 14
Views: 20372

Re: GiF playing very slow Help!

Duh... K.I.S.S.! For extraction of frames from script you can simply 'export snapshot of <control>' to <bitmapFormat>' ( GIF or PBM which is basically a plain RGBA bitmap) in conjunction with a repeat loop that's iterating frames in an image control with the GIF (with a 'G' as in Garaphics ;) ) in i...
by PaulDaMacMan
Sat Feb 25, 2023 1:59 am
Forum: Talking LiveCode
Topic: GiF playing very slow Help!
Replies: 14
Views: 20372

Re: GiF playing very slow Help!

I know there's a few JavaScript libraries (or web ports of common offline libraries) that can do those sort of thing, but we may have our GIF's image data embedded into our stacks inside 'the text of image..." (that always bothered me, it is NOT text ,it's bin data from one of several supported file...

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