Search found 150 matches
- Thu Jul 18, 2013 6:05 am
- Forum: Android Deployment
- Topic: Cant install app on phone
- Replies: 5
- Views: 3945
Re: Cant install app on phone
Shut down how? In your LiveCode standalone settings, under android deployment tab, set it for developer only signing mode. On your android, go to developer settings and enable developer mode, usb debugging, and allow unknown source/non-Market installtion. Plug in your android via USB cable into the ...
- Thu Jul 18, 2013 6:01 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: transparency in image vs button
- Replies: 10
- Views: 8048
Re: transparency in image vs button
You aren't going to want buttons considering the overlap of rect transparency. You need 95 images on top of each other, not 95 buttons, and embed inside the script of each image object the mouseUp event and actions per image. The grouping of the images should make no difference.
- Wed Jul 17, 2013 1:50 am
- Forum: Android Deployment
- Topic: http headers for mobile
- Replies: 1
- Views: 1898
http headers for mobile
Is there anything built-in to rev mobile browser, or a binary like curl, that i could use to GET and POST header data with URLs?
- Tue Jul 16, 2013 3:08 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: lock screen / unlock screen counter
- Replies: 1
- Views: 1701
lock screen / unlock screen counter
LiveCode keeps track of lock (+1) and unlock events (-1), and if the integer is positive, the screen is locked. Does it keep track of integers less than 0? If I am already in an unlocked state, and I unlock again and the lock back, am I still unlocked (integers less than 0) or is it locked? The answ...
- Tue Jul 16, 2013 12:09 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: open stack without executing [solved]
- Replies: 3
- Views: 2466
Re: open stack without executing [solved]
craig, the hang was crashing the IDE itself without throwing an error. However, suppressing messages and errors prior to opening allowed me to open the stack to find the offending line.
- Mon Jul 15, 2013 11:17 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: open stack without executing [solved]
- Replies: 3
- Views: 2466
open stack without executing [solved]
My stack is creating a hanging loop in the IDE upon opening. Is there a way to open the stack without it executing?
- Mon Jul 15, 2013 11:16 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: messages executing now
- Replies: 2
- Views: 2012
Re: messages executing now
works. thanks!
- Mon Jul 15, 2013 10:40 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: messages executing now
- Replies: 2
- Views: 2012
messages executing now
I am currently using pendingMessages for watching message path, but sometimes I need to know what is executing right now. Is there a way to get the information to find out which paths and their parent messages are currently open rather than just in the future?
- Mon Jul 15, 2013 7:33 pm
- Forum: Android Deployment
- Topic: no files or external stacks being unpacked to engine folder?
- Replies: 7
- Views: 4812
Re: no files or external stacks being unpacked to engine fol
Got the "resources" folder to be included when I move it out of the parent directory. However, the files that were missing, namely .ttf files, have been moved to (engine)/fonts/ automagically, but don't seem to be recognized/loadable on android. Empty engine directories, such as webkit, sounds, and ...
- Mon Jul 15, 2013 6:56 pm
- Forum: Android Deployment
- Topic: no files or external stacks being unpacked to engine folder?
- Replies: 7
- Views: 4812
Re: no files or external stacks being unpacked to engine fol
jacque, if look at the code you can see it would show me if the files were there, and unless I do the following, they don't show up (./resources/ isn't created despite being in the copy files section). I recreated the livecode stack from scratch and it reproduced the problem. I can bypass the issue ...
- Mon Jul 15, 2013 11:13 am
- Forum: Android Deployment
- Topic: no files or external stacks being unpacked to engine folder?
- Replies: 7
- Views: 4812
Re: no files or external stacks being unpacked to engine fol
There also seems to a file size limitation somewhere. I can get files to copy if I reference them outside of the livecode directory, such as in My Documents or Downloads, however files i've tested over a few hundred KB will not be copied, only smaller files.
- Mon Jul 15, 2013 10:50 am
- Forum: Android Deployment
- Topic: no files or external stacks being unpacked to engine folder?
- Replies: 7
- Views: 4812
Re: no files or external stacks being unpacked to engine fol
i tried adding the individual files, which are in a subdirectory of the dir i keep my stack in, and that didn't work. If I copied those files to my desktop and referenced them from there, only the .json files unpacked, none of the other filetypes worked.
- Mon Jul 15, 2013 10:41 am
- Forum: Android Deployment
- Topic: no files or external stacks being unpacked to engine folder?
- Replies: 7
- Views: 4812
Re: no files or external stacks being unpacked to engine fol
Update: This is most definitely a bug In my copy files section, which has the "resources/*" directory listed, I also added a single text file, and ran the test again. The text file was there, the directory nor any of its content was unpacked. File copy of directories definitely seems to have a bug....
- Mon Jul 15, 2013 10:18 am
- Forum: Android Deployment
- Topic: no files or external stacks being unpacked to engine folder?
- Replies: 7
- Views: 4812
no files or external stacks being unpacked to engine folder?
I have an app with an external stack file, and in my copy files section, i have a folder called "resources" containing many files needed. When I check the folder to see what is unpacked, there is nothing there. What am I missing? command listDir if the platform = "android" or the platform = "iphone"...
- Mon Jul 15, 2013 1:48 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: detailed time in message watcher and error messages?
- Replies: 0
- Views: 1109
detailed time in message watcher and error messages?
Currently, the time shown in message watcher and error messages in in hh:mm:ss format. This is not sufficient to trace race condition errors. Is there a way to change it to provide millisecond or higher resolution?