Search found 1171 matches
- Fri Jan 17, 2014 5:07 pm
- Forum: Internet
- Topic: Peer to Peer Networking Stack
- Replies: 46
- Views: 35027
Re: Peer to Peer Networking Stack
This discussion made me try hole punching out. I followed the instructions given on the wikipedia tcp hole punching entry. Of note is that in theory a lot of router have uPnP enabled by default, and it'd be probably considered friendlier/less intrusive if that would be used... I have no idea how tha...
- Thu Jan 16, 2014 5:19 pm
- Forum: iOS Deployment
- Topic: Text colour and groups
- Replies: 10
- Views: 6426
Re: Text colour and groups
I'm pretty sure it is, what makes you think it's not a problem with text property inheritance?
- Thu Jan 16, 2014 5:12 pm
- Forum: Multimedia
- Topic: Antialiased vector graphics in LiveCode 6.5.1
- Replies: 4
- Views: 4933
Re: Antialiased vector graphics in LiveCode 6.5.1
i suggest you enter this as a bug report, as it's probably a problem with the new graphic engine that they jsut introduced, changes are high that they actually fix it.
- Thu Jan 16, 2014 5:10 pm
- Forum: Engine Contributors
- Topic: IPv6 support?
- Replies: 1
- Views: 3067
Re: IPv6 support?
You try it out yourself of course! first you need ip's to test with. Get a known, working ipv6 as well as an ip v4 address (Google is your friend): https://developers.google.com/speed/public-dns/docs/using test 1: try to find out their domain name, with the hostAddressToName() function: 8.8.8.8 --> ...
- Thu Jan 16, 2014 4:48 pm
- Forum: iOS Deployment
- Topic: Text colour and groups
- Replies: 10
- Views: 6426
Re: Text colour and groups
Text styles are inherited from the field, the group it's in, the card they're on, and so on. So if you have set the textcolor (yes it's just a synonym), of the field, then it won't matter what the textcolor of the group is. In addition single chunks of text also can have styles. For example if you s...
- Fri Jan 10, 2014 4:57 pm
- Forum: chartsEngine
- Topic: Note on version 1.2.1 problem: 'old license, get a new one'
- Replies: 0
- Views: 35398
Note on version 1.2.1 problem: 'old license, get a new one'
As of version 1.2.1 , ChartsEngine uses the automatic licensing system supplied by RunRev. If you have a license, and when you start ChartsEngine it says "Old License. Get a new one.", then the licensing has run into a problem. Follow these steps to make sure that ChartsEngine works properly: log on...
- Tue Oct 22, 2013 2:31 pm
- Forum: Multimedia
- Topic: Trouble installing Quicktime on Windows
- Replies: 7
- Views: 6130
Re: Trouble installing Quicktime on Windows
i suggest you ask support about this.
- Tue Oct 22, 2013 2:30 pm
- Forum: Games
- Topic: How can I stop my game from stalling?
- Replies: 16
- Views: 9154
Re: How can I stop my game from stalling?
I'm not sure what you are asking, but for a program to behave differently depending on some state, you'd need to use an if statement, for example:
Code: Select all
if the visible of button "click me" is false then
-- do nothing while invisible
else
-- do stuff because it's visible
end if
- Tue Oct 01, 2013 7:22 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Water?
- Replies: 3
- Views: 2468
Re: Water?
I doubt anyone did a physical simulation of water-visuals in LC, because the amount of animated objects is too limited when using this technology. However if it's only about presentation, then the best way is to use a pre-rendered animation. So simple show a movie, animated gif or a button of which ...
- Fri Sep 27, 2013 3:09 pm
- Forum: Games
- Topic: Integrating Parallax for mobile app game
- Replies: 4
- Views: 5098
Re: Integrating Parallax for mobile app game
I'd say you need to give more details about what your goal is.
Parallax in side scrolling games is achieved by having several "layers" that move at different speeds, the further 'back' the slower they move.
Parallax in side scrolling games is achieved by having several "layers" that move at different speeds, the further 'back' the slower they move.
- Fri Sep 27, 2013 2:33 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: SPlit word into list
- Replies: 4
- Views: 3736
Re: SPlit word into list
There is no built in way to split by char into an array, so you'd need to use a repeat loop: repeat for each char myChar in myStoredWord put 1 into myArray[myChar] end repeat Note that it's probably easier to use a different approach then an array, depending on what you actually need to do. For exam...
- Tue Sep 24, 2013 3:55 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: menu builder not staying in one place
- Replies: 2
- Views: 2232
Re: menu builder not staying in one place
This has to do with how menubars work, to ease cross platform compability. Unlike on other systems, on Macs the menubars are supposed to be shown in the system menu bar at the top. If you want a menu that does not do that, it's probably easier to make your own, not using the "menubar" property. To s...
- Sun Sep 22, 2013 10:21 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Intermediate: RSS Feeds
- Replies: 13
- Views: 7503
Re: Intermediate: RSS Feeds
What exactly does not work?
- Thu Sep 19, 2013 7:32 pm
- Forum: chartsEngine
- Topic: How to put Labels to xy-values
- Replies: 9
- Views: 14993
Re: How to put Labels to xy-values
All's fine don't sweat it
We solved the problems by direct emails in the end.
We solved the problems by direct emails in the end.
- Thu Sep 19, 2013 7:30 pm
- Forum: Talking LiveCode
- Topic: Text Problems over Socket Connection
- Replies: 30
- Views: 19428
Re: Text Problems over Socket Connection
So if I understand you correctly, the base64Encode included in so many prior posts is completely unnecessary? that too of course, but actually the problems Aircooled has are more in the direction of basic programming, like how to use functions and repeat loops. The somewhat weird way how LC does Un...