Search found 592 matches

by PaulDaMacMan
Wed May 12, 2021 3:50 am
Forum: Talking LiveCode
Topic: USB Device - HIDAPI or ?
Replies: 61
Views: 33948

Re: USB Device - HIDAPI or ?

Great! Thanks a lot again. Your MIDI Player works great too. Now, I have to find a way to use the Analog Sticks to send MIDI messages. Look at the demo stack, it already sends "MIDI" style messages to the FluidSynth LCB extension! Currently the sticks send a FluidSynth pitch changing message, but y...
by PaulDaMacMan
Wed May 12, 2021 3:32 am
Forum: Off-Topic
Topic: "Vintage" 2006 iMac
Replies: 8
Views: 5974

Re: "Vintage" 2006 iMac

That is an amazing machine! Thanks, it was hard to find a motherboard that supported that many drives and still had a largely macOS compatible chip-set (which is a key to having an easy time of it) Could you actually use the Apple Store on these machines? Yes, as well as other Apple things like iCl...
by PaulDaMacMan
Tue May 11, 2021 12:36 am
Forum: Off-Topic
Topic: Fairly FNucked off
Replies: 4
Views: 3210

Re: Fairly FNucked off

I use F1 through 12 for all sorts of things, but newer versions of macOS have them pre-mapped to things like Spaces and LaunchPad, you can change or turn these off in the keyboard control panel. Kabinner is great for using PC Keyboards with macOS, very useful for "hackintosh" laptops that have odd k...
by PaulDaMacMan
Tue May 11, 2021 12:24 am
Forum: Off-Topic
Topic: Food
Replies: 26
Views: 15917

Re: Food

but you wouldn't ever expect wedges, of course No, but I might administer wedgies to the extra thick ones. 8) Although I notice that stateside a 'wedgie' involves something with someone's underpants, while what I understand by a wedgie involves rubbing one's fist forcefully over someone's head. Div...
by PaulDaMacMan
Mon May 10, 2021 11:52 pm
Forum: Off-Topic
Topic: "Vintage" 2006 iMac
Replies: 8
Views: 5974

Re: "Vintage" 2006 iMac

I dunno about "Official", but depending on the GPU (has to have a 64bit kernel extension to go beyond 10.7.5) in that iMac, it could possibly run much newer versions of macOS. I'm running macOS 10.10.5 on a Core2Quad (circa 2008) that has served as a media server (Plex) and archiving machine for the...
by PaulDaMacMan
Mon May 10, 2021 9:57 pm
Forum: Talking LiveCode
Topic: USB Device - HIDAPI or ?
Replies: 61
Views: 33948

Re: USB Device - HIDAPI or ?

Great! Many thanks for making this project, Paul! You're welcome! Could this LCB works with two or more gamepads at the same time? "Sort-of" I guess is the answer to that question. The way the LCB lib is currently set-up, you would just have to poll the devices one after the other, but LC could pro...
by PaulDaMacMan
Tue May 04, 2021 3:07 am
Forum: Talking LiveCode
Topic: USB Device - HIDAPI or ?
Replies: 61
Views: 33948

Re: USB Device - HIDAPI or ?

These are the codes for the discontinued Genius gamepad: genius gamepad.jpg That info (translated from hex to decimal) is basically all that's needed to make parsing string for my polling script. I haven't worked on this lately because I've been working on several widgets that are sort-of spin-offs...
by PaulDaMacMan
Thu Apr 15, 2021 11:37 pm
Forum: Talking LiveCode
Topic: USB Device - HIDAPI or ?
Replies: 61
Views: 33948

Re: USB Device - HIDAPI or ?

Today, I borrowed another gamepad: Vendor ID 0079 - Manufacturer: Microntek All buttons of this new gamepad actually works. The brand is Agiler Model: AGI-4010 https://www.agiler.us/?product=usb-2-0-gamepad Cool, all HID USB gamepads should work at least for RAW input (unlike SONY & NINTENDO's cont...
by PaulDaMacMan
Wed Apr 14, 2021 9:48 pm
Forum: Talking LiveCode
Topic: USB Device - HIDAPI or ?
Replies: 61
Views: 33948

Re: USB Device - HIDAPI or ?

Hi Paul, Your HIDAPI lcb extension works fine on MacOSX 10.11.6 using Livecode Indy 9.6.1 Excellent! Thanks so much for testing! I've tried to keep backwards compatibility wherever I can, some of my other LCB should. theoretically, work as far back as SnowLeo 10.6. I was on Sierra for a long time f...
by PaulDaMacMan
Wed Apr 14, 2021 9:20 pm
Forum: Talking LiveCode
Topic: USB Device - HIDAPI or ?
Replies: 61
Views: 33948

Re: USB Device - HIDAPI or ?

OK: Here I am being really stupid, BUT, HOW do I download a unified X.lcb from here? https://github.com/PaulMcClernan/LCB_HIDAPI I'm not sure what you mean by "unified X.lcb" from there? There isn't a file named that in this project. If you want to try it out you'll have to download the project and...
by PaulDaMacMan
Mon Apr 12, 2021 9:49 pm
Forum: User Groups and Events
Topic: New England Livecode Users Group - May 1st 2021
Replies: 4
Views: 7538

Re: New England Livecode Users Group - May 1st 2021

If NELUG is really North East Livecode Users Group and NOT New England LiveCode User Group, maybe I'll join up and zoom in. I'm from New Jersey so at least I'm the same timezone. My wife sometimes talks about moving northward (in case we have to escape from the US someday :shock: lol ) if / when we ...
by PaulDaMacMan
Fri Apr 09, 2021 2:34 am
Forum: LiveCode Builder
Topic: NOTE: About Cross-Platform LCB Development
Replies: 10
Views: 11652

Re: NOTE: About Cross-Platform LCB Development

Does LCB have a filter option? Rather than deleting the dot files, I usually just filter them out in the script immediately after getting the file list. That way the Mac structures are preserved but the files are not included in the business end of the handler that processes them. Many archiving to...
by PaulDaMacMan
Thu Apr 08, 2021 11:32 pm
Forum: Announcements
Topic: XY Grid Widget
Replies: 0
Views: 12756

XY Grid Widget

I quickly put together this widget last night, it's cartesian XY Grid, I will probably add some more properties down the road.
Here's a quick demo video I recorded this afternoon:
https://www.youtube.com/watch?v=Iodc_JAXUCM
by PaulDaMacMan
Thu Apr 08, 2021 1:42 am
Forum: LiveCode Builder
Topic: Is it possible to pass parameters when get a property from a widget?
Replies: 1
Views: 3066

Re: Is it possible to pass parameters when get a property from a widget?

I would think you could do it the same way, if your parameters is a key that corresponds to an array in your widget. OnLoad and OnSave pass a properties array to/from the LC Script Engine.

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