Search found 421 matches

by sefrojones
Sat Dec 13, 2014 4:20 pm
Forum: Talking LiveCode
Topic: LiveCode Community Open Source Apps
Replies: 8
Views: 6023

Re: LiveCode Community Open Source Apps

I think you're looking for RevOnline, which is currently in the process of being re-vamped. http://forums.livecode.com/viewtopic.php?f=67&t=20566&start=30&hilit=project+broken+samples In the meantime, you could always post it here in the forums, and maybe also send it off to http://livecode1001.blog...
by sefrojones
Fri Dec 12, 2014 4:29 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: This should be simple
Replies: 5
Views: 2924

Re: This should be simple

Unless you *need* the new features included in LC 7(mainly unicode related), I'd say it might be worth a shot to download LC 6.7 and see if it works from that version.

http://downloads.livecode.com/livecode/

If that doesn't work, I'm sure someone else will be of more assistance.

Good Luck,

--Sefro
by sefrojones
Fri Dec 12, 2014 4:21 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: This should be simple
Replies: 5
Views: 2924

Re: This should be simple

For what it's worth, this script works as expected when deployed to android from LC 6.7. So the script theoretically should work the same way for iOS. Posting which OS version and LiveCode version you are using may be helpful as well...
by sefrojones
Thu Dec 11, 2014 5:53 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Kids Counting Game - How to Increment
Replies: 7
Views: 4736

Re: Kids Counting Game - How to Increment

I highly recommend you go through these stacks in order, it should get you up to speed in no time: http://www.hyperactivesw.com/revscriptconf/scriptingconferences.html There's also: http://livecodesupersite.com/tutorials.html Which has many of the tutorials from the main LiveCode site, just laid out...
by sefrojones
Mon Dec 08, 2014 11:09 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Intersect - Again
Replies: 4
Views: 2471

Re: Intersect - Again

It looks like the if/then statements are not set up properly in your "confiscated" handler. Maybe something like this will work: command confiscated if intersect(image"rthand1.gif",image"phone.gif","pixels") then go to last card exit confiscated end if if intersect(image"lfthand2.gif",image"phone.gi...
by sefrojones
Sat Dec 06, 2014 10:31 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Kids Counting Game - How to Increment
Replies: 7
Views: 4736

Re: Kids Counting Game - How to Increment

I should have mentioned, those scripts also assumed that your images had been imported. These scripts below will work for referenced images, they assume that your stack file is in the same directory as your image files. Still named 0.png through 9.png. The image area in these scripts is named "numbe...
by sefrojones
Sat Dec 06, 2014 7:44 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Kids Counting Game - How to Increment
Replies: 7
Views: 4736

Re: Kids Counting Game - How to Increment

There's probably 100 ways to do this with LiveCode, 8) here's one: This script assumes that you have 10 images named 0.png through 9.png, and that only one of these images is visible. Add 1 button: on mouseUp repeat with x = 0 to 9 if the visible of img (x&".png") is true then hide img (x&".png") if...
by sefrojones
Fri Dec 05, 2014 6:59 pm
Forum: Android Deployment
Topic: how to figure out why one apk test works and the other not
Replies: 7
Views: 4655

Re: how to figure out why one apk test works and the other n

I have all but stopped using the "play audioclip" command, and switched to player objects for desktop/ide and mobileplaysoundonchannel for mobile. Glad you got it all sorted. :D
by sefrojones
Thu Dec 04, 2014 11:20 pm
Forum: Android Deployment
Topic: how to figure out why one apk test works and the other not
Replies: 7
Views: 4655

Re: how to figure out why one apk test works and the other n

It doesn't look like aiff is a valid format for android, maybe that is the issue?

http://developer.android.com/guide/appe ... rmats.html
by sefrojones
Thu Dec 04, 2014 4:38 pm
Forum: Android Deployment
Topic: Video on Android
Replies: 5
Views: 4068

Re: Video on Android

I've read that Nexus 7 devices have trouble with .wmv files. Have you tried converting it to a different format?
by sefrojones
Wed Dec 03, 2014 5:29 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Server problem
Replies: 2
Views: 2238

Re: Server problem

I'm not sure about plesk, but I followed this guide last night, and was able to get it all working properly on a Dgital Ocean Ubuntu 14.04 droplet. http://activethought.net/setting-livecode-server/#more-165 also, this *may* belong in the platform specific> CGIs and the Server section of the forums.
by sefrojones
Sun Nov 30, 2014 3:57 pm
Forum: Games
Topic: LiveCode Game Jam
Replies: 33
Views: 30285

Re: LiveCode Game Jam

Hi David,

Voting is only open to those who have submitted a game, but anyone can download and play the games. :D

--Sefro
by sefrojones
Sat Nov 29, 2014 10:27 pm
Forum: Games
Topic: LiveCode Game Jam
Replies: 33
Views: 30285

Re: LiveCode Game Jam

I just realized that the Jam was set to end on the 29th (today) at midnight(EST). Since it has been advertised to end on the 30th, :oops: I have extended the time frame to be fair. So, You've actually got another 1 Day and 7 hours to get your submissions in before the deadline. Sorry for any inconve...
by sefrojones
Sat Nov 29, 2014 3:20 pm
Forum: Games
Topic: LiveCode Game Jam
Replies: 33
Views: 30285

Re: LiveCode Game Jam

There's Still 15 hours left to submit a game to the Game Jam. If you miss the deadline, but would still like to submit a game, you can upload it to itch.io, and send your game URL to sefrojones@gmail.com, I will then provide you with a late submission link. Voting will still end on the 14th of Decem...

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