Search found 282 matches
- Mon Nov 25, 2013 10:28 pm
- Forum: iOS Deployment
- Topic: About to get slated on app store
- Replies: 11
- Views: 6137
About to get slated on app store
Hi there, I just released a new iPhone app today : http://www.doobox.co.uk/fav/fav.html My fundamental understanding is that all things equal, code will run in a predictable way every time without deviance. I have already had a couple of bug reports in saying there experiencing a crash when importin...
- Thu Nov 14, 2013 12:10 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
Thanks adrian. But it does seem in this case that creating the scroller in the pre open card while listening for the scroll event in the card script its self was the issue. I can replicate the issue by moving it in and out of the pre open card handler. At least moving the creation to the open card s...
- Thu Nov 14, 2013 2:01 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
Wey hey.. got there in the end.. In the new card i was creating a scroller in the peropencard You can't...at least not, and expect the visual effect to work. Moved it to open card and alls is well at the mill :-) on openCard // create the scroller control mobileControlCreate "scroller", "photoScroll...
- Thu Nov 14, 2013 12:34 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
I was barking up the wrong tree i think. If i remove the script from the second card i am moving to i see the effect just fine. I have a preOpenCard handler in the new card that does quite a bit before the card opens (this is obviously causing issue). Question is, how can i work around it. I seem to...
- Thu Nov 14, 2013 12:23 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
Archhh.. even this does not show the effect, but saves it until the return from the new card. if not(pPhotoData is empty) then send movecard to this card in 5 seconds -- just in case there were unfinished handlers end if end renderNewContactGroup on movecard visual effect "scroll up slow" go to card...
- Thu Nov 14, 2013 12:17 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
Yep, its false. I also thought about moving controls, as the mobilePhotoPicker looks to be just about finished sliding away at this point. Not sure it would make the list but this yields empty also : if not(pPhotoData is empty) then answer the lockscreen -- false answer the movingControls -- empty v...
- Wed Nov 13, 2013 11:29 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
Oh my.. it actually is not the locks that are the issue. I thought it was fixed, but what i was seeing was the photo picker sliding down to reveal the new card already in place. I can still see the bug if i pick a huge image, so it takes long enough to load that the picker has disappeared. In this c...
- Wed Nov 13, 2013 11:18 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
Found the culprit, but no idea why its not unlocking as expected. If i remove the lock and unlock lines from this handler, i don't need any unlock lines in my handler thats changing the card with effect, so i can only assume this is the culprit. // ===== PICK NEW PHOTO FROM CAMERA OR LIBRARY =======...
- Wed Nov 13, 2013 11:05 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Re: Bug hunting visual effect
I did not realise that they had to be paired like that Craig. Your right.. I just did : if not(pPhotoData is empty) then unlock screen unlock screen unlock screen unlock screen visual effect "reveal up" slow go to card "photoCrop" end if And now it works. Now to find the real bug.. Where am i missin...
- Wed Nov 13, 2013 10:04 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Bug hunting visual effect
- Replies: 14
- Views: 7177
Bug hunting visual effect
Hi there, I have been scratching my head for quite some time over this one. I am not getting the expected result from a visual effect, though i can not replicate the bug in a simplified stack, so it must be unique to my project. Here is the tail end of my handler where i want to move to another card...
- Thu Nov 07, 2013 8:00 pm
- Forum: iOS Deployment
- Topic: Good new way to save data and interface
- Replies: 14
- Views: 9348
Re: Good new way to save data and interface
I was thinking about how id go about updating this app via the app store. For example i may want to have a new titlebar style in the update for arguments sake. As it stands, when i user downloads the update with the new title bar and launches the app, they would of course see the old title bar, beca...
- Thu Nov 07, 2013 7:41 pm
- Forum: iOS Deployment
- Topic: Good new way to save data and interface
- Replies: 14
- Views: 9348
Re: Good new way to save data and interface
I am working with an IOS app.
The data stack is created in the documents folder and is not a sub-stack (allowed on iOS)
All the action starts and ends in the main stack. The only way to do it in app store i think. I don't think your allowed to launch external code from within the standalone.
The data stack is created in the documents folder and is not a sub-stack (allowed on iOS)
All the action starts and ends in the main stack. The only way to do it in app store i think. I don't think your allowed to launch external code from within the standalone.
- Thu Nov 07, 2013 3:29 pm
- Forum: iOS Deployment
- Topic: Good new way to save data and interface
- Replies: 14
- Views: 9348
Good new way to save data and interface
Hi there, I set about creating an app some time ago that allowed a user to add interface elements as they used the app. So for example they could click "New Button" and the app would create a new group of objects and place them in the interface for the user to interact with. Each object has data ass...
- Wed Nov 06, 2013 12:19 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Change variable name in a repeat loop
- Replies: 6
- Views: 3417
Re: Change variable name in a repeat loop
Ahhh.. Thanks a million Klaus. I never would have got that one on my own.
I only ever used "do" in the past like : do the text of field "x" as AppleScript
Things like that.
Now i read the docs for "do" it makes sense
I only ever used "do" in the past like : do the text of field "x" as AppleScript
Things like that.
Now i read the docs for "do" it makes sense
- Wed Nov 06, 2013 9:56 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Change variable name in a repeat loop
- Replies: 6
- Views: 3417
Change variable name in a repeat loop
Hi there, I want to be able to change a variable name within a repeat loop if i can somehow. I need to assign data to a a number of different variables so i can use them in an answer dialogue Here is the bare bones basics of what i would like to do, but it see's that (tVar & x) a garbage, and not my...