Search found 90 matches

by PBH
Sat Oct 10, 2015 5:07 pm
Forum: Mac OS
Topic: LiveCode on ElCapitan
Replies: 11
Views: 2739

Re: LiveCode on ElCapitan

Just one caution, LC8 is not considered as stable, so you should back-up your current work (in which ever version you currently use), then save regularly in LC8.

Paul
by PBH
Sat Oct 10, 2015 8:23 am
Forum: Mac OS
Topic: LiveCode on ElCapitan
Replies: 11
Views: 2739

Re: LiveCode on ElCapitan

I have recently upgraded to El Capitan. Livecode is crashing both in the IDE and standalone when I click on a menu but take the mouse out without making a selection. It happens every time. Has anyone else noticed this behaviour. I lost a stack of notes in a medical application I use because of this...
by PBH
Mon Oct 05, 2015 6:05 am
Forum: Mac OS
Topic: LiveCode on ElCapitan
Replies: 11
Views: 2739

Re: LiveCode on ElCapitan

The 'My Livecode' folder just refers to the parent folder that contains the 'Plugins' folder, it's usually in your Documents folder. I suspect this goes back to v4 or 5, but I got used to saving projects into that folder, until it became a problem!

Regards,

Paul.
by PBH
Mon Oct 05, 2015 1:28 am
Forum: Mac OS
Topic: LiveCode on ElCapitan
Replies: 11
Views: 2739

Re: LiveCode on ElCapitan

I'm using LC Indy 7.1 on a MacBook Pro running El Capitan and it's working fine apart from 1 small bug I found with menu buttons. I did have some problems with LC8 and they turned out to be bugs in a plugin stack. I've now dumped a load of plugins that I no longer use and that's removed the gremlins...
by PBH
Sun Jul 19, 2015 7:45 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: mouseMove before mouseDown [FIXED, hilite and/or drag object
Replies: 6
Views: 1920

Re: mouseMove before mouseDown

mattmaier wrote:I posted this in the open forum but didn't get any traction.
I responded with a suggested solution to your original post…

http://forums.livecode.com/viewtopic.php?f=8&t=24857

Paul :)
by PBH
Sat Jul 18, 2015 3:17 am
Forum: Getting Started with LiveCode - Experienced Developers
Topic: mouseMove before mouseDown [FIXED, hilite and/or drag object
Replies: 6
Views: 1920

Re: mouseMove before mouseDown

The mouseMove command seems to be blocking the mouseUp, I tested LC 5.5 too and it causes the same problem, so probably a long standing issue. In a simple experiment I found that I could get the mouseUp message to fire reliably by adding an 'exit mouseMove' step to the end of the mouseMove handler, ...
by PBH
Fri Apr 03, 2015 8:13 pm
Forum: LiveCode Builder
Topic: Handlers - Optional parameters syntax
Replies: 4
Views: 1439

Re: Handlers - Optional parameters syntax

AFAIK all parameters passed to a handler can be optional, but what is important, is the order that they are passed. If your handler requires a particular parameter then you just need to handle the case where it may be empty. Here's a couple of button scripts to demonstrate: # Place in a Button Scrip...
by PBH
Fri Apr 03, 2015 2:21 am
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Maybe this is a noob question...
Replies: 7
Views: 1541

Re: Maybe this is a noob question...

If you haven't cracked this yet, it looks to me like you were very close with your original script. I just made a couple of small changes and this works fine as far as I can see… #create stack create invisible stack pNewStackName put it into tTheNewStack put the screenMouseLoc into gMousePos set the...
by PBH
Sun Jan 25, 2015 5:04 am
Forum: Raspberry Pi
Topic: Arduino?
Replies: 7
Views: 3467

Re: Arduino?

Arduino is not a computer, it's a microcontroller ; on the contrary raspberry Pi is a computer: there is a huge difference. You can use livecode to send instructions to arduino board, and Arduino will execute the instructions. You can send and receive data from Arduino, but it is not a pc where you...
by PBH
Thu Jan 22, 2015 5:23 am
Forum: Raspberry Pi
Topic: Arduino?
Replies: 7
Views: 3467

Re: Arduino?

Anyone here interested in grabbing the LiveCode source and seeing what would be needed to compile it for Arduino's CPU? AFAIK the Ardiuno is not capable of running LC, or even LC apps. The only version I know of that does have a Linux type OS installed is the Ardiono Yun and I believe it's no match...
by PBH
Fri Jan 16, 2015 3:09 am
Forum: Raspberry Pi
Topic: Arduino?
Replies: 7
Views: 3467

Re: Arduino?

You can't run LC on an Arduino, although I see the Yun has Linux running on it, so that may be a possibility, however, you can communicate with Arduino. I'm currently working on a project to build an iOS/Android/Mac control centre for my Mitsubishi HVAC unit, it's very much in the early stages right...
by PBH
Fri Jan 16, 2015 2:05 am
Forum: Talking LiveCode
Topic: Can I sell programs made with LC Community edition?
Replies: 3
Views: 942

Re: Can I sell programs made with LC Community edition?

Can I? Yes you can. What does it means "it's open source"? You must provide the original source code (or at least a reliable link to it), this includes all stacks and all code intact that was used to build the standalone .exe file, just check the LC Community licence carefully. Somebody can see my ...
by PBH
Thu Jan 01, 2015 6:49 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Building Standalone Application
Replies: 10
Views: 2456

Re: Building Standalone Application

That's great news, Happy LiveCoding New Year! :D

Paul
by PBH
Thu Jan 01, 2015 2:26 am
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Building Standalone Application
Replies: 10
Views: 2456

Re: Building Standalone Application

Judy, that should be easy to sort… Click the "Add Entry" button, answer "4.3 or later" at the next prompt, then in the window that opens next navigate to your main Applications folder and click on the Xcode.app application to highlight it then choose the "Open" button at the bottom of the window. No...

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