Search found 25 matches

by syedhoque1994
Tue Nov 22, 2011 2:16 pm
Forum: Creating Games
Topic: 8-puzzle game
Replies: 72
Views: 40099

Re: 8-puzzle game

In the 8 puzzle tutorial, does the shuffle button have to be created manually, then code for it applied to the script for that button?
by syedhoque1994
Mon Nov 21, 2011 10:14 pm
Forum: Creating Games
Topic: 8-puzzle game
Replies: 72
Views: 40099

Re: 8-puzzle game

When creating the actual board of the 8-puzzle game, do the actual 8 tiles have to be dragged and dropped. then each assigned a unique number arranged in a 3 * 3 grid and the shuffle button placed below, the code for which controls the movement of all 8 tiles on the board to be arranged randomly, ra...
by syedhoque1994
Mon Nov 21, 2011 6:50 pm
Forum: Creating Games
Topic: 8-puzzle game
Replies: 72
Views: 40099

Re: 8-puzzle game

Hi, when creating the board for the 8-puzzle game, and before running openStack of which the execution of the code sets up the tiles, each of which denotes a number and the shuffle button, does it have to be assigned to a button, for example "Start Game" of which when activated by a click of a mouse...
by syedhoque1994
Wed Nov 16, 2011 10:33 pm
Forum: Talking LiveCode
Topic: Catch
Replies: 7
Views: 1254

Re: Catch

Objects like images can move across the screen and also drop objects in any catch game, I only have the coding to make my image move once across the screen from the left to the right, where it stops. I would find it helpful if I can have the code to make the image go across the screen continuously a...
by syedhoque1994
Sun Nov 06, 2011 7:34 pm
Forum: Talking LiveCode
Topic: Catch
Replies: 7
Views: 1254

Re: Catch

Hi, I am currently implementing the score label in my simulation of catch and making some progress in developing my simulation, although I am not certainly sure which algorithm to use for the label to record the current score, deduction if the user misses any money that they should grab, any bonus p...
by syedhoque1994
Sat Nov 05, 2011 1:42 pm
Forum: Talking LiveCode
Topic: Catch
Replies: 7
Views: 1254

Re: Catch

Hi, just to clarify "catch", it is a game of which i am developing for the Advanced Higher Computing Project and about to start implementing the code for the simulation. The game involves the user controlling a mobile safe by mouse, of which money stacks worth $100, $500, $1000 and $4000 must be cau...
by syedhoque1994
Fri Nov 04, 2011 11:04 am
Forum: Talking LiveCode
Topic: Catch
Replies: 7
Views: 1254

Catch

Hi, my name is syedhoque1994, I am an Advanced Higher student that is currently engaged in the creation a simulation of Catch for my project. My simulation has two modes in the game: free points and Timer. If anyone has the code for the simulation, it would be very kind and helpful to notify me as s...
by syedhoque1994
Mon Oct 31, 2011 6:25 pm
Forum: Creating Games
Topic: Welcome to the games forum!
Replies: 8
Views: 17109

Re: Implementation for game modes of timer and free points.

I feel that your help with me is useful when creating games, although i don't want to repeat myself about requesting you to send me the code for the free points and timer mode for my Catch simulation, but I forgot about the tick box that can notify me when you reply. I would like to have the code fo...
by syedhoque1994
Sun Oct 30, 2011 9:18 pm
Forum: Creating Games
Topic: Welcome to the games forum!
Replies: 8
Views: 17109

Re: Implementation for game modes of timer and free points.

I am about to start implementing the two game modes for my simulation for Catch, I would like to have the code in order to proceed to creating the free points and timer modes.
by syedhoque1994
Thu Oct 13, 2011 12:48 pm
Forum: Creating Games
Topic: Welcome to the games forum!
Replies: 8
Views: 17109

Re: Welcome to the games forum!

I've just signed up to the Games forum of the Livecode forums and I am currently creating a game called "Catch" and would like to know the implimentation of the code that defines the operations of a "Play" Button on the startup screen of the game.

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