Search found 10 matches
- Wed May 06, 2020 11:32 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Recording audio on Windows
- Replies: 8
- Views: 5038
Re: Recording audio on Windows
Hi dalkin, i spotted a mistake in your setup code: cameraControlDo, "MyCamera", "startRecording", "tUserDefinedName" Here you've used a variable name in quotes, which will send the name of the variable to cameraControlDo instead of the contents of the variable, though it looks from the rest of your ...
- Tue May 05, 2020 10:16 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Recording audio on Windows
- Replies: 8
- Views: 5038
Re: Recording audio on Windows
Hi dalkin, your "stopRecording" code looks ok to me, maybe check the tFile value you're passing to is valid, and is within a folder that exists and can be written to.
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Ian Macphail, LiveCode Ltd.
Code: Select all
cameraControlDo "MyCamera", "startRecording", tFile
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Ian Macphail, LiveCode Ltd.
- Mon May 04, 2020 2:31 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Recording audio on Windows
- Replies: 8
- Views: 5038
Re: Recording audio on Windows
I should add that on Windows the output format from the cameraControl is always Windows Media Video (WMV) or Windows Media Audio (WMA). The recordFormat property and the output filename extension have no bearing on this.
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Ian Macphail, LiveCode Ltd.
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Ian Macphail, LiveCode Ltd.
- Mon May 04, 2020 2:28 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Recording audio on Windows
- Replies: 8
- Views: 5038
Re: Recording audio on Windows
Hi dalkin, the crash you've encountered has been reported here - https://quality.livecode.com/show_bug.cgi?id=22580 As stated in the report, the crash happens when recording from a cameraControl that has not been made visible. There is a way you can work around this bug until it has been fixed - add...
- Tue Jun 02, 2015 11:27 am
- Forum: Engine Contributors
- Topic: Loading docs in built version
- Replies: 15
- Views: 20732
Re: Loading docs in built version
@monte: Which branch are you building from? The current develop branch does not yet include the required libcef binaries in the prebuilt fetch script. For now I'd suggest copying the required files from an installed version. LibCEF requires us to place the framework files within the app bundle at sp...
- Mon Feb 23, 2015 1:25 pm
- Forum: LiveCode Builder
- Topic: Rotating a text field?
- Replies: 5
- Views: 4594
Re: Rotating a text field?
Perhaps the simplest way of thinking about this is in terms of transforming the canvas. As an example, here's a handler that will draw rotated text centred on a given point: // function which returns the center point of a rectangle public handler rectCenter(in pRect as Rectangle) as Point return poi...
- Tue Feb 10, 2015 12:22 pm
- Forum: LiveCode Builder
- Topic: Regex
- Replies: 16
- Views: 11474
Re: Regex
@trevordevore - sorry Trevor, I haven't been able to reproduce that error. LiveCode builds fine for me from a clean checkout from git.
- Fri May 23, 2014 12:55 pm
- Forum: LiveCode Global Jam
- Topic: New command revBrowserOpenCef
- Replies: 13
- Views: 15056
Re: New command revBrowserOpenCef
Hi Paulo, the Chromium Embedded Framework libraries used by the new browser are loaded the first time a browser is created with revBrowserOpenCef. As these libraries are quite large (around 50MB) this would account for the delay.
Ian.
Ian.
- Mon Apr 07, 2014 11:34 am
- Forum: Engine Contributors
- Topic: LiveCode 6.6 Screen Freeze Bug
- Replies: 3
- Views: 6159
Re: LiveCode 6.6 Screen Freeze Bug
Hi guys, the cause of this bug (bug no 12010 in the QA centre) has been identified and fixed in 6.6.1-rc1.
Ian.
Ian.
- Mon Apr 22, 2013 4:58 pm
- Forum: Engine Contributors
- Topic: behavior object properties set prop/get prop
- Replies: 95
- Views: 52484
Re: behavior object properties set prop/get prop
Hi Monte & Mark. I've merged another fix into the release-6.0.1 branch. That should sort out the revbuild header issue. Wasn't aware of what the issue was when I posted the first fix, so ended up fixing something else
Ian.
Ian.