Search found 63 matches
- Tue Mar 15, 2016 5:35 pm
- Forum: Educational Outreach
- Topic: How to put LiveCode in the hands of more teachers/students
- Replies: 41
- Views: 46488
Re: How to put LiveCode in the hands of more teachers/studen
Just to add a thought to this very interesting thread. I am thinking of non english speaking students, in other countries (especially developing countries). LiveCode is great but assumes implicitly that you have a fair level of english (because of all those little words, for exemple). A better level...
- Mon Apr 13, 2015 2:21 pm
- Forum: iOS Deployment
- Topic: LC 7.0.4 and Xcode 6.3 - once again broken?
- Replies: 27
- Views: 20958
Re: LC 7.0.4 and Xcode 6.3 - once again broken?
Can I make a silly suggestion for this type of recurring situation ? Maybe it is not possible for RR to implement it, but it would be simpler IMHO RR wold design a simple text file which could be downloaded from their site and used by the local engine on your machine to change the settings of import...
- Tue Mar 11, 2014 11:12 pm
- Forum: Games
- Topic: Game loop randomly slowing down for one iteration ?
- Replies: 2
- Views: 3677
Re: Game loop randomly slowing down for one iteration ?
Thanks, I will post some code, but yes, globally a sprite simply moves at each iteration and calculations are the same. I measured the random delays but could not find any internal reason. It really seems that the delays come because iOS or the engine is doing something else in the background someti...
- Tue Mar 11, 2014 5:25 pm
- Forum: Games
- Topic: Game loop randomly slowing down for one iteration ?
- Replies: 2
- Views: 3677
Game loop randomly slowing down for one iteration ?
Hello I am using the game loop from game academy for "yet an other game" on iOS http://forums.runrev.com/viewtopic.php?f=22&t=14037#p79876 Works well except for random performance issue. While my game runs I have usually a 60 milliseconds duration for one loop (not a fast action game, but still, and...
- Tue Jan 07, 2014 4:04 pm
- Forum: Android Deployment
- Topic: Checking for wi-fi, cell in Android
- Replies: 2
- Views: 2449
Re: Checking for wi-fi, cell in Android
It depends why you need Internet access.
For example, I just add statements like that before needing a real access
- put URL "http://a.page.you.know.exists" into temp1
- put the result into temp2
and then you analyze temp2 to detect errors...
But it may not work for you.
For example, I just add statements like that before needing a real access
- put URL "http://a.page.you.know.exists" into temp1
- put the result into temp2
and then you analyze temp2 to detect errors...
But it may not work for you.
- Tue Nov 05, 2013 5:57 pm
- Forum: LiveCode University
- Topic: itemDelimeter
- Replies: 7
- Views: 11142
Re: itemDelimeter
Ah yes, "Do what I say, don't do what I do" in my code says Runrev
You are right Klaus.
You are right Klaus.
- Tue Nov 05, 2013 1:33 pm
- Forum: LiveCode University
- Topic: itemDelimeter
- Replies: 7
- Views: 11142
Re: itemDelimeter
You are right, but it comes straight from a Runrev example
- Fri Nov 01, 2013 1:35 pm
- Forum: LiveCode University
- Topic: itemDelimeter
- Replies: 7
- Views: 11142
Re: itemDelimeter
Hello, lost in space ? I assume you refer to these lines set the itemDelimiter to space if item 1 of the name of target is "button" then... In Livecode you manipulate strings of characters all the time, even if the result on the screen does not show any text. So when you have a string of text there ...
- Sat Oct 12, 2013 3:22 pm
- Forum: iOS Deployment
- Topic: Game controller API
- Replies: 0
- Views: 1667
Game controller API
Any ideas on how to use in LC the new API from Apple for game controllers on iOS 7 ?
My game would surely benefit from it but I don't know how to write external glue for it
Is it a feature to be included in LC, preferably in the community edition ? Has someone already done it ?
Thanks
My game would surely benefit from it but I don't know how to write external glue for it
Is it a feature to be included in LC, preferably in the community edition ? Has someone already done it ?
Thanks
- Wed Apr 10, 2013 4:04 pm
- Forum: Announcements
- Topic: Help Us Take LiveCode Open Source
- Replies: 89
- Views: 220097
Re: Help Us Take LiveCode Open Source
Here is an answer @vox212, from RunRev on the "list" to a thread I created "We are looking at providing a very simple OSS license specifically for free, non-profit, not ad supported, non-promotional open source apps in the Mac/iOS app store. We'll probably go down the route of charging a $25 adminis...
- Thu Feb 28, 2013 10:12 pm
- Forum: Announcements
- Topic: Help Us Take LiveCode Open Source
- Replies: 89
- Views: 220097
Re: Help Us Take LiveCode Open Source
Yes, and my comment is also not aimed at you.
It is true that with more and more people coming to LC, it will change these forums or others created specially for the open source version.
Maybe a little thinking about how to make them lively AND useful could be done ?
It is true that with more and more people coming to LC, it will change these forums or others created specially for the open source version.
Maybe a little thinking about how to make them lively AND useful could be done ?
- Wed Feb 27, 2013 10:06 pm
- Forum: Announcements
- Topic: Help Us Take LiveCode Open Source
- Replies: 89
- Views: 220097
Re: Help Us Take LiveCode Open Source
I believe also, and there is proof.
As more users/developers will come to this forum, trolls will appear
As more users/developers will come to this forum, trolls will appear
- Mon Feb 18, 2013 10:17 am
- Forum: iOS Deployment
- Topic: Lc 5.5.4 Xcode 6 all good but ios browser bug?
- Replies: 8
- Views: 5702
Re: Lc 5.5.4 Xcode 6 all good but ios browser bug?
Thanks for the alert. My apps rely strongly on this feature. Now I am afraid of using 5.5.4 until you reassure us !
- Mon Feb 18, 2013 10:15 am
- Forum: iOS Deployment
- Topic: livecode 5.5.4 ... Download?
- Replies: 30
- Views: 17173
Re: livecode 5.5.4 ... Download?
@Mark Everybody has a different experience, psychology and business model. You can't push your model on others. I think that the open source move is a very bold one for RR and if it succeeds it will impact a lot of people. Of course, professional developers earning money from their coding will also ...
- Sat Feb 16, 2013 3:55 pm
- Forum: iOS Deployment
- Topic: livecode 5.5.4 ... Download?
- Replies: 30
- Views: 17173
Re: livecode 5.5.4 ... Download?
Try
http://www.runrev.com/downloads/livecod ... _4-Mac.dmg
Worked for me (I think it is the same for the other platforms)
http://www.runrev.com/downloads/livecod ... _4-Mac.dmg
Worked for me (I think it is the same for the other platforms)