I'm on 7.1 I think, I'm not near the computer at the moment.
I don't think my stack uses any features new to v7. Can I just open my stack in livecode 6.x?
EDIT: I'm on Mac OS 10.10
EDIT 2: Problem solved! I was on 7.0, Build 10018. Upgraded to 7.1.0-DP and it works now.
Search found 36 matches
- Thu Aug 06, 2015 3:54 am
- Forum: Talking LiveCode
- Topic: Printing specific area of card
- Replies: 3
- Views: 2481
- Wed Aug 05, 2015 9:07 pm
- Forum: Talking LiveCode
- Topic: Printing specific area of card
- Replies: 3
- Views: 2481
Printing specific area of card
I'm trying to print just a specific area of a card like this: on mouseUp print this card from 0,0 to 900,700 end mouseUp But I just get blank output. If I just do: print this card ...I get the whole card printed, as expected. There is a thread on this from a while back but it was never resolved.( ht...
- Wed Jan 15, 2014 4:21 pm
- Forum: iOS Deployment
- Topic: openStack handler not executing in simulator
- Replies: 3
- Views: 2801
Re: openStack handler not executing in simulator
Thanks, that was definitely the issue. The problem line was:
I'm on LC 6.5.0 rc 1 build 3002. LC says there is no update available. Is that accurate?
Code: Select all
set the fullscreenmode of this stack to “exactFit”
- Tue Jan 14, 2014 7:02 pm
- Forum: iOS Deployment
- Topic: openStack handler not executing in simulator
- Replies: 3
- Views: 2801
openStack handler not executing in simulator
I have a simple application with only one card. preOpenStack works, but for whatever reason, anything I put in "openStack" doesn't get executed. If I have this on the stack: on openStack answer "hello" end openStack then I get nothing when the app opens. But if I have a button with script on mouseUp...
- Tue Dec 10, 2013 5:39 pm
- Forum: Animation Engine
- Topic: Crash on collision
- Replies: 2
- Views: 8704
Crash on collision
I am just trying out animation engine. When I open the stack "collisionListenerDemo", and start listening for collisions, LiveCode completely crashes whenever a collision occurs. I am using LC 6.5.0, which I understand is not a stable release. Has anybody else seen this, and is there a workaround? I...
- Thu Nov 07, 2013 11:02 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Default folder path
- Replies: 5
- Views: 3265
Re: Default folder path
Will do. Just wasn't sure if there was some particularly important reason it didn't already work that way. Thanks!Simon wrote:I think you want to put that in the Feature Request forum.
Simon
- Thu Nov 07, 2013 10:40 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Default folder path
- Replies: 5
- Views: 3265
Re: Default folder path
Can someone explain why we need to do that? I'm used to bash scripting, where you don't have to create a directory before writing a file to it. Would it not be simpler for LiveCode to create a directory if one does not exist?Simon wrote:Hi Rod,
Just create the folder first
- Thu Oct 17, 2013 7:11 pm
- Forum: Games
- Topic: Minesweeper Clone - feedback sought
- Replies: 1
- Views: 3165
Minesweeper Clone - feedback sought
Hi, all. I am helping to teach a LiveCode class, and my students are currently doing a "game" project. I decided to do my own project, so I created a minesweeper clone. It is almost feature-complete; all of the core functionality works, but most visual elements are not yet implemented, and some game...
- Wed Oct 16, 2013 1:06 am
- Forum: Talking LiveCode
- Topic: Padding on button icon?
- Replies: 3
- Views: 2476
Re: Padding on button icon?
That's it! Thanks!bn wrote:Hi nextyoyoma,
try to addto your opencard handler. For me it takes away the 2 pixel at the bottom of the button. This is on a Mac.Code: Select all
set the style of the templateButton to "rectangle"
Kind regards
Bernd
- Tue Oct 15, 2013 10:42 pm
- Forum: Talking LiveCode
- Topic: Padding on button icon?
- Replies: 3
- Views: 2476
Padding on button icon?
I am using the following code to generate a game board for a project. The board consists of a grid of buttons, the number of which is specified in field "field" (just temporary name, obviously). on openCard set the height of the templateButton to 30 set the width of the templateButton to 30 set the ...
- Mon Sep 23, 2013 8:45 pm
- Forum: Talking LiveCode
- Topic: Built-in functions
- Replies: 3
- Views: 3062
Re: Built-in functions
@Klaus, Thanks, but I was looking for the actual CODE for these functions. For example, I can open up the LiveCode app bundle and go to Contents>Resources>Tools>Toolsets and get a look at the actual stack for the answer dialog. Is there a stack somewhere that defines functions like "toUpper" or "int...
- Mon Sep 23, 2013 7:16 pm
- Forum: Talking LiveCode
- Topic: Built-in functions
- Replies: 3
- Views: 3062
Built-in functions
Is it possible to view the code for the build in functions, such as toUpper and intersect? I would love to be able to show my students how these functions work.
- Wed Aug 28, 2013 8:03 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Matching multiple cases in a switch
- Replies: 1
- Views: 2259
Matching multiple cases in a switch
Let's say I have the following: set the cColor of btn "btn1" to "blue" set the cShape of btn "btn1" to "round" switch case the cColor of btn "btn1" is "blue" answer "it's blue" break case the cShape of btn "btn1" is "round" answer "it's round" break default answer "It's neither blue nor round" end s...
- Tue Nov 13, 2012 11:47 pm
- Forum: Mac OS
- Topic: AppleScript not working
- Replies: 9
- Views: 7374
Re: AppleScript not working
It may come to that. The reason I don't want to do that is that I only want to run this action under certain conditions (e.g., Student is on campus, it's during school hours, and an exempt user such as an administrator isn't logged into their computer.) So it would mean doing all that in AppleScript...
- Tue Nov 13, 2012 4:44 pm
- Forum: Mac OS
- Topic: AppleScript not working
- Replies: 9
- Views: 7374
Re: AppleScript not working
I'm about to tear my hair out over this. My solution still has major problems. If a user logs out of his account and logs into another (rare but it happens), the app stops working again. When this happens even restarting the app doesn't fix it. I have spent 2 days trying to get this to work now. Doe...