It's too late.
Helllo Android?! Come on Rev! It might be a better market for Rev anyway?
I had a look at Objective C.
Put "Ouch my brain doesn't work the way that language wants it to." into TheMigrane
Answer TheMigrane
Search found 23 matches
- Tue May 25, 2010 2:49 pm
- Forum: Off-Topic
- Topic: Will RunRev be Allowed for iPhone/iPad?
- Replies: 72
- Views: 53215
- Wed May 12, 2010 1:01 am
- Forum: Off-Topic
- Topic: Will RunRev be Allowed for iPhone/iPad?
- Replies: 72
- Views: 53215
Re: Will RunRev be Allowed for iPhone/iPad?
man that's heavy. I really feel for runrev. welp. maybe apple will come around one day. when developers start flocking to android and android marketplace is making inroads on their marketshare, they will become developer friendly again. apple killed hypercard in the first place. rev brought it back....
- Mon Apr 26, 2010 12:48 am
- Forum: Off-Topic
- Topic: revMobile on iPhone - what's the verdict RunRev staff?
- Replies: 5
- Views: 4894
Re: revMobile on iPhone - what's the verdict RunRev staff?
i know. i know.
Can't wait to see what's going to happen though.
Can't wait to see what's going to happen though.
- Fri Apr 23, 2010 3:17 am
- Forum: Off-Topic
- Topic: revMobile on iPhone - what's the verdict RunRev staff?
- Replies: 5
- Views: 4894
revMobile on iPhone - what's the verdict RunRev staff?
you've seen the new Ts and Cs.
you've seen Adobe bow out (less than gracefully) of the Flash to native iPhone app
what's the verdict for revMobile and the i [Phone | Pod | Pad] ???
Is there a way? Can we get round the Ts and Cs?
you've seen Adobe bow out (less than gracefully) of the Flash to native iPhone app
what's the verdict for revMobile and the i [Phone | Pod | Pad] ???
Is there a way? Can we get round the Ts and Cs?
- Mon Apr 12, 2010 2:39 pm
- Forum: Off-Topic
- Topic: Will RunRev be Allowed for iPhone/iPad?
- Replies: 72
- Views: 53215
Re: Will RunRev be Allowed for iPhone/iPad?
I agree! I have had owned and used Apple computers since they built the Mac SE. I grew up trying to make games with Hypercard and now I love Rev. RevMobile I only learned about about a day or so ago but from that point on was SO EXCITED!! I had ideas for apps for the iPhone, but the case specific se...
- Fri Apr 09, 2010 7:08 am
- Forum: Talking LiveCode
- Topic: revMobile native Iphone apps on Iphone OS 4.0 struck a blow?
- Replies: 1
- Views: 2090
revMobile native Iphone apps on Iphone OS 4.0 struck a blow?
have Apple just dashed our hopes of revMobile developed native iPhone apps? the just changed the SDK to be: "Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaS...
- Fri Jan 01, 2010 12:49 pm
- Forum: Talking LiveCode
- Topic: A* Pathfinder Routine
- Replies: 10
- Views: 6928
Re: A* Pathfinder Routine
hello mark, happy new year. Hey I thought I had said why I wanted one when I said I'm making a hobby game with a 12 by 12 grid and I want NPCs to move thru the maze. as to the why I was hoping someone would share. I just want to learn how to do one. As I said, I am mustering up the courage to take i...
- Thu Dec 31, 2009 2:19 am
- Forum: Talking LiveCode
- Topic: A* Pathfinder Routine
- Replies: 10
- Views: 6928
Re: A* Pathfinder Routine
oh come on now, don't be shy, tell me more about these '3' versions you've done up to now.BvG wrote:I have done 3 versions up to now. Why do you want to make one?
even better: share one
- Tue Dec 29, 2009 10:00 am
- Forum: Talking LiveCode
- Topic: A* Pathfinder Routine
- Replies: 10
- Views: 6928
Re: A* Pathfinder Routine
To get to the other side.BvG wrote:Why do you want to make one?
ha ha.
I have a 12 by 12 grid and I want NPCs and PCs to be able to move thru the maze.
making a hobby game.
- Tue Dec 29, 2009 9:58 am
- Forum: Talking LiveCode
- Topic: code for playing card shuffle routine
- Replies: 2
- Views: 3012
Re: code for playing card shuffle routine
I see what you did there. Clever
- Wed Dec 23, 2009 2:08 pm
- Forum: Talking LiveCode
- Topic: A* Pathfinder Routine
- Replies: 10
- Views: 6928
A* Pathfinder Routine
anyone ever had a go at it in this language? I've got a pretty good handle on what's got to happen in it. I'm just mustering up the strength to actually code it. It's going to take a sustained period of concentration if you know what I mean. Anyone done it already and want to share their take? Heyyy...
- Wed Dec 23, 2009 2:04 pm
- Forum: Talking LiveCode
- Topic: code for playing card shuffle routine
- Replies: 2
- Views: 3012
code for playing card shuffle routine
I swear I posted this already but my internet connnection on my main computer is so slow cause of the stone room it is in (aka wireless purgatory) maybe it didn't go thru... Hey guys, here's my second attempt at a playing card shuffling routine. My first attempt, the computer would sometimes place ...
- Tue Nov 03, 2009 2:59 pm
- Forum: Talking LiveCode
- Topic: Can you sort an array
- Replies: 4
- Views: 3435
- Tue Nov 03, 2009 8:14 am
- Forum: Talking LiveCode
- Topic: Can you sort an array
- Replies: 4
- Views: 3435
Can you sort an array
Can you use the sort command on an array?
or is the a separate sort command for arrays?
or do I have to pass the array to a variable then sort it???????????
Just seeing if I can cut corners...
or is the a separate sort command for arrays?
or do I have to pass the array to a variable then sort it???????????
Just seeing if I can cut corners...
- Tue Oct 27, 2009 8:36 am
- Forum: Talking LiveCode
- Topic: Put "I just don't get it" into Array["Failure
- Replies: 7
- Views: 5197
sorry
sorry I realise that code isn't quite the same... -- data init (in real prog user defined) put 15 into y_screens put 15 into x_screens -- determine the number of addresses for map based on each screen being 12 x 12 put y_screens into y_max put x_screens into x_max multiply y_max by 12 multiply x_max...