Search found 959 matches

by trevordevore
Wed Jan 01, 2020 8:07 pm
Forum: Community Projects
Topic: DataView and DataView Tree Updates
Replies: 0
Views: 419

DataView and DataView Tree Updates

Happy New Year everyone! I've uploaded updates for the DataView and DataView Tree Helpers . The big addition in these releases is a robust Drag Reordering API, but there are a number of other features and bug fixes as well. Here is a link to the docs on the Drag Reordering API in the DataView: https...
by trevordevore
Wed Jan 01, 2020 7:47 pm
Forum: Community Projects
Topic: Baker's Assistant version 0.2.0
Replies: 0
Views: 117

Baker's Assistant version 0.2.0

Happy New Year everyone! Baker's Assistant 0.2.0 is now available from the Github repo releases page: https://github.com/trevordevore/bakers-assistant/releases Baker's Assistant is a plugin that helps you work on applications built on the Levure framework . The UI allows you to easily browser the UI...
by trevordevore
Wed Dec 11, 2019 1:44 pm
Forum: LiveCode Builder
Topic: Nyquist Language and LCB
Replies: 3
Views: 981

Re: Nyquist Language and LCB

Hi trags3,

LiveCode Builder (LCB) allows you to bring libraries written in C, Objective-C, and Java into LiveCode. Unless Nyquist outputs DLLs for Windows and a library for macOS/Linux that follows the C calling convention then I don't think you will be able to use LCB with it.
by trevordevore
Tue Nov 05, 2019 12:02 am
Forum: Marketing Your Products
Topic: Levure framework - non stackFiles
Replies: 4
Views: 2216

Re: Levure framework - non stackFiles

Since the app builds for iOS and works but not for Android it appears that there isn't a configuration issue. I would suggest checking to see if some code that is running is triggering an error.I would start by placing some debug code (a simple answer "I'm here!" will do) in the `InitializeApplicati...
by trevordevore
Thu Oct 31, 2019 10:32 pm
Forum: Marketing Your Products
Topic: Levure framework - non stackFiles
Replies: 4
Views: 2216

Re: Levure framework - non stackFiles

It looks like the standalone.livecode stack was saved while it was being built. You can remove all entries from the "Copy Files" pane. That should be empty. It is filled in by the Levure packager when building standalone.
by trevordevore
Wed Oct 09, 2019 5:37 pm
Forum: Community Projects
Topic: macOS Notarization helper for Levure
Replies: 0
Views: 2270

macOS Notarization helper for Levure

Hi all, After reading the article by Matthias on notarization I put together a helper for Levure that will notarize a DMG image when you package your Levure application. Here is the link: https://github.com/trevordevore/levurehelper-macos_notary To use it you will need to update to version 0.9.2 of ...
by trevordevore
Wed Sep 18, 2019 7:27 pm
Forum: LiveCode Builder
Topic: How to get started with ... everything?.
Replies: 30
Views: 6330

Re: How to get started with ... everything?

@LCMark - That is great news! I've been unable to wrap a number of Win32 API calls due to this limitation in the 32-bit interface.
by trevordevore
Wed Sep 18, 2019 6:28 pm
Forum: LiveCode Builder
Topic: How to get started with ... everything?.
Replies: 30
Views: 6330

Re: How to get started with ... everything?

@LCMark - If the 64-bit only has a single calling convention does that mean that callback functions will now work on Windows?

Example: https://docs.microsoft.com/en-us/window ... _enumproca
by trevordevore
Wed Jul 24, 2019 10:08 pm
Forum: Community Projects
Topic: Levure how to include shell scripts/executeables
Replies: 3
Views: 1513

Re: Levure how to include shell scripts/executeables

You're welcome. I'm glad it is working now.
by trevordevore
Wed Jul 24, 2019 3:54 pm
Forum: Community Projects
Topic: Levure how to include shell scripts/executeables
Replies: 3
Views: 1513

Re: Levure how to include shell scripts/executeables

Hi @mimu. Levure doesn't define any specific folder for shell scripts or executables. But you can definitely define your own folder using names that make sense to you. The only thing you need to do is make sure that the folder you define is copied to your packaged application for delivery to the end...
by trevordevore
Thu Jun 13, 2019 2:11 pm
Forum: Community Projects
Topic: LC 9.0.4 GLX Mac and Win app - saving standalone errors
Replies: 7
Views: 1796

Re: LC 9.0.4 GLX Mac and Win app - saving standalone errors

@Martin - I don't know the cause of the error so I only have suggestions of where to look. if you look at the Standalone builder settings for your stack is the merge code selected in the Inclusions tab? If you don't see it in the Inclusions tab maybe check the custom properties of the stack to see i...
by trevordevore
Thu Jun 06, 2019 7:54 pm
Forum: Community Projects
Topic: LC 9.0.4 GLX Mac and Win app - saving standalone errors
Replies: 7
Views: 1796

Re: LC 9.0.4 GLX Mac and Win app - saving standalone errors

Looking at the Levure packaging code I see that I had to start creating the folder passed as the 2nd param to `revSaveAsStandalone`. So try creating `theOutputFolder`using `create folder` first. I also have code in Levure that assigns a custom property of the stack that is being built as a standalon...
by trevordevore
Thu Jun 06, 2019 5:19 pm
Forum: Community Projects
Topic: LC 9.0.4 GLX Mac and Win app - saving standalone errors
Replies: 7
Views: 1796

Re: LC 9.0.4 GLX Mac and Win app - saving standalone errors

Error 91 is "can't find stack". Line 72 is the line of whatever script was executed. I haven't tried building any GLX standalones in LC 9. I know the standalone builder has changed so you will probably have to inspect the GLX plugin code and put sprinkle some debugging statements in to see what is g...

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