Search found 18 matches

by neomodus
Sun Oct 30, 2016 3:07 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: App installation failed error
Replies: 1
Views: 763

App installation failed error

Hi I am getting "A valid provisioning profile for this executable was not found" error when I try to test install my app to my connected ipad 2 device. My certificates and provisioning profiles appear valid and well in date and appear under xcode preferences I have revoked and recreated these severa...
by neomodus
Fri May 06, 2016 3:48 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: passing in a variable name
Replies: 1
Views: 293

passing in a variable name

Hi I have variables in my code H1[mcount] H2[mcount] H3[mcount] the 1,2,3 is set using a counter How do I programmatically pass the name of H1, H2 and H3 as say a variable myvar so my code would appear myvar[mcount] where myvar is set to H1 , H2 or H3 I have tried put 1 into Fcount put H & Fcount in...
by neomodus
Wed Jan 27, 2016 11:10 pm
Forum: Android Deployment
Topic: Webpage not available
Replies: 0
Views: 544

Webpage not available

Hi I am testing an app on android device under Livecode 7.04 RC2 which looks up a word myword on https://en.wiktionary.org/wiki/myword I get an error webpage not available net err cache min My code used to work fine on ios device when I type https://en.wiktionary.org/wiki/myword into say Firefox I g...
by neomodus
Thu Apr 09, 2015 8:23 pm
Forum: Android Deployment
Topic: Google Play Licensing service
Replies: 2
Views: 1024

Google Play Licensing service

Hi
Is it possible to add a Google Play License to a Livecode binary?
If so how is this done?
Is adding the Google Licensing service a necessity to protect a paid for android app?
Thanks
by neomodus
Sat Mar 28, 2015 11:56 am
Forum: iOS Deployment
Topic: Cannot copy icon/splash
Replies: 2
Views: 1022

Re: Cannot copy icon/splash

Was there a solution to this as I have the same issue?
by neomodus
Sat Mar 21, 2015 10:09 pm
Forum: iOS Deployment
Topic: Could not open splash
Replies: 0
Views: 378

Could not open splash

Hi I have an application which I am running under the latest release of Livecode 7.0.4(rc2) It works fine in the iphone/ipad emulator but when I try to save as a standalone i get an error and it will not create a standalone The error reads Could not copy splash '/Applications/Livcode 7.0.4(rc2).app/...
by neomodus
Sat Mar 07, 2015 12:35 am
Forum: iOS Deployment
Topic: Playing a wav on ios
Replies: 11
Views: 1776

Re: Playing a wav on ios

Thanks so much for that. To my amazement it worked fine through earphones on the Iphone. Then my son showed me a switch that to my embarrassment solves the problem through the speakers! :D
by neomodus
Fri Mar 06, 2015 9:46 pm
Forum: iOS Deployment
Topic: Playing a wav on ios
Replies: 11
Views: 1776

Re: Playing a wav on ios

Hi Klaus The sound now works absolutely fine using mobilePlaySoundOnChannel when I test it on my old Ipad 2 using IOS 8.1.3 but I get no sound on an Iphone running IOS 6.1.6 even though the game works and it no longer throws me out of the application. I have standalone application settings set to 6....
by neomodus
Mon Mar 02, 2015 7:00 pm
Forum: iOS Deployment
Topic: Playing a wav on ios
Replies: 11
Views: 1776

Re: Playing a wav on ios

Hi Klaus
It returns empty then just throws me out.
by neomodus
Fri Feb 27, 2015 7:19 pm
Forum: iOS Deployment
Topic: Playing a wav on ios
Replies: 11
Views: 1776

Re: Playing a wav on ios

Hi Klaus
I get the same problem regardless of the audio file format
by neomodus
Fri Feb 27, 2015 4:44 pm
Forum: iOS Deployment
Topic: Playing a wav on ios
Replies: 11
Views: 1776

Re: Playing a wav on ios

Hi Klaus
I have tried your suggestion but I am getting exactly the same issue. No sound and I get thrown out the application. Have you any other thoughts please?
by neomodus
Fri Feb 27, 2015 3:13 pm
Forum: iOS Deployment
Topic: Playing a wav on ios
Replies: 11
Views: 1776

Playing a wav on ios

Hi I am trying to play a wav on an iphone when I fire a bullet in a game. I have added the Laser2.wav to the standalone application 'copy files' area and the application compiles and deploys OK I have the code below command fireDart local tSound set the itemDelimiter to "/" put item 1 to -2 of the f...
by neomodus
Wed Feb 11, 2015 9:53 pm
Forum: iOS Deployment
Topic: Code acting oddly
Replies: 2
Views: 600

Re: Code acting oddly

Thanks Jean Marc
That code works fine.
Thanks
by neomodus
Tue Feb 10, 2015 9:22 pm
Forum: iOS Deployment
Topic: Code acting oddly
Replies: 2
Views: 600

Code acting oddly

Hi I have the following code on a button mouse up event Global tWords On mouseUp set the visible of field "Dict" to true put "Dictionary decompressing - please wait" into field "Dict" put decompress(the cMaximumtext of this stack) into tWords lock screen for visual effect Go to card id 1005 unlock s...
by neomodus
Sat Feb 07, 2015 6:39 pm
Forum: Creating Games
Topic: Moving a sprite along a path
Replies: 2
Views: 1326

Moving a sprite along a path

Hi Is it possible to use the move a graphic or button using to the points of a graphic curve feature whilst in a game loop? What I want to do is to have 3 different curves and move sprites a little bit along each curve during a game loop. Is this feasible? If so how can it be achieved. The move a gr...

Go to advanced search