Search found 55 matches

by kevinmiller
Sun Oct 08, 2017 11:19 pm
Forum: Off-Topic
Topic: Livecode FM Price
Replies: 6
Views: 7139

Re: Livecode FM Price

Thanks for your post. Using FileMaker is going to incur an ongoing cost for you or your client. Adding LCFM adds new capabilities to the FileMaker platform. If those capabilities are valuable then it represents good value for money. The FileMaker ecosystem just isn't large enough to support the cons...
by kevinmiller
Wed Jul 01, 2015 2:58 pm
Forum: Off-Topic
Topic: Recently we've been investing ....[SOLVED?]
Replies: 112
Views: 68649

Re: Recently we've been investing heavily in product develop

Sefro, Thanks for your measured response. The Kickstarter goals represent a very complete platform. The new LiveCode Builder language and widgets in 8, also present another way to extend the platform. If there is something you need that is not included, the whole point of open source is that you can...
by kevinmiller
Wed Jul 01, 2015 1:59 pm
Forum: Off-Topic
Topic: Recently we've been investing ....[SOLVED?]
Replies: 112
Views: 68649

Re: Recently we've been investing heavily in product develop

Hi folks, Raising prices may not instantly be popular. However its the right move here and it is in your interests. Here is why. We have a responsibility to our whole community to ensure the viability and stability of the platform. The fact is that we have spent multiples (yes well over 2x) of what ...
by kevinmiller
Fri Jun 07, 2013 7:18 pm
Forum: Off-Topic
Topic: RunRev Blog Updates & Communication
Replies: 6
Views: 8474

Re: RunRev Blog Updates & Communication

Folks I am sorry for the slight gap in communication. We have been incredibly active on the engine contributors form and some of the online venues but the blog has lagged a little. Between the conference, a new website, a server move, customer service enquiries increasing from a few hundred to a few...
by kevinmiller
Tue Apr 23, 2013 12:28 pm
Forum: Off-Topic
Topic: Did we just Sherlock MobGUI?
Replies: 14
Views: 14349

Re: Did we just Sherlock MobGUI?

We know how important it is to make native user interfaces easier/better on every single platform. Check out our Kickstarter Stretch Goal for Native Themes - we're working on this now: http://www.kickstarter.com/projects/175 ... sts/414431
by kevinmiller
Mon Mar 28, 2011 11:13 am
Forum: Announcements
Topic: LiveCode 4.6 released
Replies: 11
Views: 21812

Re: LiveCode 4.6 released

There is a 90 day period within which you will receive a free update to any new version that comes out in that period. We also don't charge for minor updates to the current version, e.g. 4.6.1, 4.6.2. We made 3 such updates available to the 4.5 series and some of them turned out to be substantial wi...
by kevinmiller
Sat Mar 26, 2011 11:48 am
Forum: Announcements
Topic: LiveCode 4.6 released
Replies: 11
Views: 21812

Re: LiveCode 4.6 released

Thanks for the feedback. To put this in context, this is the first paid upgrade in 6 months, coming hot on the heels of 3 substantial free upgrades that we made available during that time. Some people will be entitled to this upgrade free too, depending on the time of license you hold and the date y...
by kevinmiller
Tue Mar 22, 2011 6:22 pm
Forum: Announcements
Topic: LiveCode 4.6 released
Replies: 11
Views: 21812

LiveCode 4.6 released

Dear Forum Members, We’re delighted to announce the launch of LiveCode 4.6, bringing you over 30 new features and refinements requested by our users and including 100 core and document bug fixes. To celebrate the launch of LiveCode 4.6 we’re giving you the chance to win an iPad 2. Buy or upgrade wit...
by kevinmiller
Tue Dec 21, 2010 6:46 pm
Forum: Building Externals
Topic: Followin the tutorial for Externals Part1
Replies: 9
Views: 11904

Re: Followin the tutorial for Externals Part1

We just tried this here and it worked ok. If you send zip up and send your ExternalsEnv folder to support@runrev.com, we'll take a look.
by kevinmiller
Fri Dec 17, 2010 6:10 pm
Forum: iOS Deployment
Topic: Block auto rotation?
Replies: 9
Views: 7215

Re: Block auto rotation?

We've explained how to do this in more detail in the latest version of handbook (4.5.3-dp-1/rc-1). You need to use iphoneSetAllowedOrientations in a 'startup' handler.
by kevinmiller
Fri Dec 17, 2010 6:09 pm
Forum: iOS Deployment
Topic: AppStore Submission : Bundle Invalid ?
Replies: 7
Views: 10249

Re: AppStore Submission : Bundle Invalid ?

You need to supply a version in the iOS standalone settings pane ('Version' field).
by kevinmiller
Wed Dec 15, 2010 7:17 pm
Forum: iOS Deployment
Topic: Build an App
Replies: 2
Views: 3197

Build an App

Hi folks, In case you’re interested and you missed this, we’re working on the Build an App project all week, where we build an iOS app from start to finish. The first two blog posts are up at: http://tinyurl.com/3yz8rao http://tinyurl.com/2urm82w Kind regards, Kevin Kevin Miller ~ kevin@runrev.com ~...
by kevinmiller
Wed Dec 15, 2010 7:15 pm
Forum: iOS Deployment
Topic: databases on iPhone
Replies: 63
Views: 32580

Re: databases on iPhone

Just to add to this - there are other ways to access remove databases that don't rely on externals/revdb. You can use HTTP and HTTP post to access data through a web service, for example and that is something you can do now without waiting for the database support.
by kevinmiller
Wed Dec 15, 2010 6:58 pm
Forum: iOS Deployment
Topic: databases on iPhone
Replies: 63
Views: 32580

Re: databases on iPhone

First quarter next year at the latest. Really as soon as we can. "Off the record" January is the goal internally (but as ever could be subject to change depending on how the schedule goes).
by kevinmiller
Mon Dec 06, 2010 10:00 pm
Forum: iOS Deployment
Topic: Livecode for Retina Display
Replies: 1
Views: 3196

Re: Livecode for Retina Display

There's a section in the iOS Release Notes about this - talks about 'device resolution'. http://www.runrev.com/downloads/livecode/4_5_2/LiveCodeNotes-4_5_2.pdf You do have to do the resizing yourself at the moment, setting images as appropriate. To turn 1-1 pixel mapping use the 'iphoneUseDeviceReso...

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