Search found 46 matches

by Hutchboy
Wed Mar 06, 2024 2:21 am
Forum: Games
Topic: Vector Graphics Experiments
Replies: 17
Views: 1154

Re: Vector Graphics Experiments

Hi, Thanks for the feed back on the LED experiments and I'm studying the code to scale objects. I have an updated version of my LED stack almost ready to go, including a demo of a working 4 LED panel that can be connected from 3 different mini-apps on the card: a timer, a text entry, and a mini game...
by Hutchboy
Mon Feb 26, 2024 3:15 am
Forum: Made With LiveCode
Topic: Roman Desk Clock and Calendar
Replies: 13
Views: 740

Re: Roman Desk Clock and Calendar

Hi,

I contributed too. It has a nice clean interface and I like the settings panel. I'd like to hear how easy/hard it was to get this onto the App Store.

-Mike
by Hutchboy
Mon Feb 26, 2024 3:06 am
Forum: Games
Topic: Vector Graphics Experiments
Replies: 17
Views: 1154

Re: Vector Graphics Experiments

Hi, I've updated my LED stack to handle both 7 and 14 segment LED's and to incorporate Stam's welcome recommendations. The 14 segment LED handles both single digits and single characters and it uses line graphics in contrast to the regular polygons used as the segments in the 7 segment version. Next...
by Hutchboy
Sun Feb 25, 2024 3:32 pm
Forum: Games
Topic: Vector Graphics Experiments
Replies: 17
Views: 1154

Re: Vector Graphics Experiments

I think I found the problem with the 5 & 6...I am missing break statements in the switch control structure for those cases. Once I get this all sorted out and boot the "call" command to the curb I will upload a new version and delete the old.
by Hutchboy
Sun Feb 25, 2024 3:15 pm
Forum: Games
Topic: Vector Graphics Experiments
Replies: 17
Views: 1154

Re: Vector Graphics Experiments

Hi, thanks for the feedback. The 5 and 6 numbers had been working correctly previously but now they don't. I am noticing that segmentG is not responding the same as the other segments with respect to the glow slider settings. I had to regroup these elements a few times but I don't see anything obvio...
by Hutchboy
Sun Feb 25, 2024 3:15 am
Forum: Games
Topic: Vector Graphics Experiments
Replies: 17
Views: 1154

Re: Vector Graphics Experiments

Hi, [Update: file superseded, see new post below] Attached is my take on a 7 segment LED display simulation. I know this has been done before but I thought I'd take a crack at it. Next up will be a 14 segment LED display and a way to string a number of them together to use for scoring and timers in ...
by Hutchboy
Tue Feb 20, 2024 12:01 am
Forum: Games
Topic: Valentine Gadget
Replies: 10
Views: 874

Re: Valentine Gadget

Jacque, Thanks for clearing that up for me, I had never heard that although it is probably documented somewhere. - Mike
by Hutchboy
Mon Feb 19, 2024 11:56 pm
Forum: Games
Topic: Vector Graphics Experiments
Replies: 17
Views: 1154

Vector Graphics Experiments

Hi, [Update...removed stack for revisions] Happy President's day. The enclosed stack covers my recent experiments with vector graphics, with the ultimate goal of seeing how far I can get in recreating an Atari Tempest style game or to use the routines in other apps. Most of the explanations for the ...
by Hutchboy
Sun Feb 18, 2024 4:07 am
Forum: Games
Topic: Valentine Gadget
Replies: 10
Views: 874

Re: Valentine Gadget

Hi, I took a little detour on my Valentine Gadget after the suggestion about making it a floating gadget-shaped stack and creating a kiosk demo mode. In my first foray into making a stack with a different window shape I came up with this little demo "My First Clown". It doesn't do much but if you do...
by Hutchboy
Sun Feb 11, 2024 10:26 pm
Forum: Games
Topic: Animated Projectiles Demo
Replies: 7
Views: 615

Re: Animated Projectiles Demo

Hi, I've updated my demo to include rotating the direction of fire with a scrollbar. I also added a function to control opening and closing of "Bob's" mouth to align with the firing angle. I still have to see what might be happening with the trackpad not working. I've searched the forums but have on...
by Hutchboy
Sun Feb 11, 2024 4:33 am
Forum: Games
Topic: Animated Projectiles Demo
Replies: 7
Views: 615

Re: Animated Projectiles Demo

Hi,

I’ll test it on my laptop and see if I can get that working correctly. I haven’t implemented the angular change yet although I have the head tilting up and down with a scroll bar while maintaining the mouth animation. Thanks for the feedback.
by Hutchboy
Sat Feb 10, 2024 5:23 am
Forum: Games
Topic: Animated Projectiles Demo
Replies: 7
Views: 615

Animated Projectiles Demo

Hi, Attached is a small stack illustrating animating projectiles without too many bells and whistles. For this implementation I just concentrated on what I could do with graphic objects and the various properties you can set for them. It is should be fairly easy to tweak this as you see fit. There i...
by Hutchboy
Fri Feb 09, 2024 2:48 am
Forum: Games
Topic: Valentine Gadget
Replies: 10
Views: 874

Re: Valentine Gadget

Hi, I've updated my Valentine Gadget to improve the effects buttons, added some "lights" and added a new animation effect simulating bubbles rising from the bottom of the screen. Below is an updated image. The updated stack and a compiled Mac app are available in the download section of my website a...
by Hutchboy
Thu Feb 08, 2024 5:31 pm
Forum: Off-Topic
Topic: ChatGPT and LiveCode
Replies: 18
Views: 161388

Re: ChatGPT and LiveCode

Thanks for the feedback. I like the idea of the shorter segments < 10 minutes and I agree VoiceOver is necessary. I think I have a few ways to do this. I'll work on a sample video and see if this is in my wheel house and how much time needs to be invested. If I miraculously create something half-dec...
by Hutchboy
Thu Feb 08, 2024 2:34 pm
Forum: Off-Topic
Topic: ChatGPT and LiveCode
Replies: 18
Views: 161388

Re: ChatGPT and LiveCode

Hi, A video series is an interesting idea. So...I asked my GPT buddy what it thought and it gave me the attached outline as a downloadable pdf. I asked it specifically to concentrate on workflow and not on learning LiveCode basics. I can have the GPT expand any or all sections and create scripts for...

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