Search found 6 matches

by byrones15
Mon Feb 11, 2019 8:07 pm
Forum: iOS Deployment
Topic: Application restart when brought to the front
Replies: 3
Views: 538

Re: Application restart when brought to the front

I haven't upgraded to v9. Was the "Enable Background Execution" feature implemented in the final release? Does it break anything?
by byrones15
Mon Jun 20, 2016 3:17 pm
Forum: Using Externals and Plugins
Topic: mergZXing and related tools in LiveCode 8
Replies: 1
Views: 1267

mergZXing and related tools in LiveCode 8

Is there a recommended guide on how to update some of Monte's mergExt tools that are now part of LiveCode 8? Specifically, mergAV, mergZXing, and mergDoc. How do I replace the tools? Is there an API reference that discusses substitutions for the old calls?
by byrones15
Fri Apr 08, 2016 2:29 pm
Forum: Windows
Topic: Syntax check on the fly
Replies: 8
Views: 1387

Re: Syntax check on the fly

Sweet! You guys rock! Thanks so much.
by byrones15
Wed Apr 06, 2016 9:54 pm
Forum: Windows
Topic: Syntax check on the fly
Replies: 8
Views: 1387

Re: Syntax check on the fly

I execute the script with the "do" command. I have been doing this for a couple years. It provides great flexibility for users to customize the system without me having to write custom apps. I just need to document the internal objects and screen controls. The issue is that the engineer writes the s...
by byrones15
Wed Apr 06, 2016 3:26 pm
Forum: Windows
Topic: Syntax check on the fly
Replies: 8
Views: 1387

Re: Syntax check on the fly

Klaus, Thanks for the idea! Unfortunately, the DO command does not execute or evaluate all of the code. For example, if I have a syntax error in the else section of an if/then/else statement and the if conditional evaluates as true the else section's code is not executed and a syntax error is not ge...
by byrones15
Wed Apr 06, 2016 2:03 pm
Forum: Windows
Topic: Syntax check on the fly
Replies: 8
Views: 1387

Syntax check on the fly

My app allows the user to enter LiveCode code in order to control some of the screen elements and objects that are exposed. I have searched but can't find a way to validate the code before executing it. Is there a hook into the syntax checker that would allow me to determine and let the user know if...

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