Search found 506 matches

by LiveCode_Panos
Mon Dec 10, 2018 8:48 am
Forum: iOS Deployment
Topic: Xcode 10.0 and LC 9.0.2 and iOS 12 simulator
Replies: 1
Views: 157

Re: Xcode 10.0 and LC 9.0.2 and iOS 12 simulator

Hello David,

Xcode 10.0 should include iOS 12.0 simulator. You can verify this by right-clicking into the .app bundle and navigating to Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/

You should see a symlink "iPhoneSimulator12.0.skd" in this folder.

Kind regards,
Panos
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by LiveCode_Panos
Tue Nov 27, 2018 1:35 pm
Forum: Android Deployment
Topic: widget Browser not opening URL with picture
Replies: 19
Views: 369

Re: widget Browser not opening URL with picture

@Hermann Hmm this is interesting. I will file a bug report about it so as we investigate further. Thanks for the recipe. @Youks, This error (net::ERR_CACHE_MISS.) is probably caused because you have not checked the "Internet" permission in the Android standalone settings. Also, make sure you delete ...
by LiveCode_Panos
Tue Nov 27, 2018 10:29 am
Forum: Android Deployment
Topic: widget Browser not opening URL with picture
Replies: 19
Views: 369

Re: widget Browser not opening URL with picture

Hmm I just tested and I can successfully load the image (i.e. the https URL) in the browser widget, either with or without the "SSL and Encryption" library.

What does the browser widget display for you when the image does not load?

Kind regards,
Panos
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by LiveCode_Panos
Tue Nov 27, 2018 10:24 am
Forum: Android Deployment
Topic: widget Browser not opening URL with picture
Replies: 19
Views: 369

Re: widget Browser not opening URL with picture

Hello all,

If you use a https URL with the browser widget, you have to make sure you include the "SSL and Encryption" lib in the standalone. This is done in the "Inclusions" pane.

I will update the bug report.

Kind regards,
Panos
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by LiveCode_Panos
Mon Nov 26, 2018 4:55 pm
Forum: Android Deployment
Topic: Deployment to Kindle Fire 7”
Replies: 12
Views: 285

Re: Deployment to Kindle Fire 7”

Out of interest is the latest version of iOS supported on the latest version of the LiveCode product? Currently the latest version of iOS is 12.1, and the latest version of LC is 9.0.2 rc2 (released today). *Deploying* to an iOS device running iOS 12.1 is supported. Note that if you are on MacOS 10...
by LiveCode_Panos
Mon Nov 26, 2018 11:58 am
Forum: Android Deployment
Topic: Deployment to Kindle Fire 7”
Replies: 12
Views: 285

Re: Deployment to Kindle Fire 7”

Hello Markm49uk, Welcome to LiveCode. Some (hopefully limited) Android devices are of an unsupported architecture for LiveCode 9.0.x. Most of these devices though do have a compatibility emulator to be able to run apps of a different architecture, but some don't. However, LiveCode 9.1 DP-1 will brin...
by LiveCode_Panos
Fri Nov 23, 2018 9:41 am
Forum: Android Deployment
Topic: Action required for Google Play: READ_CALL_LOG permission
Replies: 7
Views: 258

Re: Action required for Google Play: READ_CALL_LOG permission

Hello Giovanni,

Good investigation. Yes, that makes sense. Hopefully rebuilding with LC 9.0.1+ will fix the problem.

Let us know how if the new submission has passed :)

Kind regards,
Panos
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by LiveCode_Panos
Thu Nov 22, 2018 12:46 pm
Forum: Android Deployment
Topic: Action required for Google Play: READ_CALL_LOG permission
Replies: 7
Views: 258

Re: Action required for Google Play: READ_CALL_LOG permission

Hello Giovanni, Thank you for the clarification. Hmm, I cannot think of something in the standalone settings that adds this permission request in the manifest. I assume you have not used a custom manifest, is that correct? I suggest you file a bug report at quality.livecode.com, as this sounds like ...
by LiveCode_Panos
Wed Nov 21, 2018 4:36 pm
Forum: Android Deployment
Topic: Action required for Google Play: READ_CALL_LOG permission
Replies: 7
Views: 258

Re: Action required for Google Play: READ_CALL_LOG permission

Hello Giovanni,

What is the exact message you got from Google Play about this?

From your previous msg, I understood that Google thinks your app needs this permission, so the way to request this permission is with

Code: Select all

androidRequestPermission
command.

Best,
Panos
--
by LiveCode_Panos
Wed Nov 21, 2018 1:32 pm
Forum: Android Deployment
Topic: Action required for Google Play: READ_CALL_LOG permission
Replies: 7
Views: 258

Re: Action required for Google Play: READ_CALL_LOG permission

Hello Giovanni, You'll probably have to explicitly ask for this permission. So use LC 9.0.1 or LC 9.0.2 RC-1 to rebuild the standalone, and add this code before using the telephony features of the device: local tReadCallLogPermissionGranted put androidHasPermission("android.permission.READ_CALL_LOG"...
by LiveCode_Panos
Tue Nov 20, 2018 4:34 pm
Forum: iOS Deployment
Topic: Xcode IOS Development SDK's folder location
Replies: 19
Views: 2096

Re: Xcode IOS Development SDK's folder location

Thanks Simon.

Moreover, once you download Xcode 10.0 you'll have to open it and go to Xcode -> Preferences -> Locations and select "Xcode 10.0" in the "command line tools" dropdown.

Kind regards,
Panos
--
by LiveCode_Panos
Tue Nov 20, 2018 2:34 pm
Forum: iOS Deployment
Topic: Xcode IOS Development SDK's folder location
Replies: 19
Views: 2096

Re: Xcode IOS Development SDK's folder location

Hello all,

LC 9.0.2 RC-1 supports building with Xcode 10.0 if you are on MacOS High Sierra+, not Xcode 10.1.

So you have to download Xcode 10.0 from the Apple's downloads page.

Kind regards,
Panos
--
by LiveCode_Panos
Fri Nov 16, 2018 4:35 pm
Forum: iOS Deployment
Topic: Problem with mergeAVCam
Replies: 10
Views: 226

Re: Problem with mergeAVCam

Hello all, Two different reasons for rejection are discussed here: 1. Requesting privacy-related permissions (e.g. location, camera, microphone) with a "generic" description 2. Requesting permission for microphone without actually using it. Issue 1 is worked around if you manually edit the plist and...
by LiveCode_Panos
Fri Nov 16, 2018 3:28 pm
Forum: iOS Deployment
Topic: Problem with mergeAVCam
Replies: 10
Views: 226

Re: Problem with mergeAVCam

Hello all,

You have to set the microphone to empty before creating the camera:

Code: Select all

-- so this
mergAVCamSet "microphone", empty
-- before
mergAVCamCreate
Hope this helps,
Panos
--
by LiveCode_Panos
Tue Nov 13, 2018 3:32 pm
Forum: iOS Deployment
Topic: Help with LC9 on 10.11 El Capitan
Replies: 39
Views: 1990

Re: Help with LC9 on 10.11 El Capitan

Hello Josep, If you upgrade to Xcode 10.1, you won't be able to use it with LC 9.0.2 rc1. Support for building with Xcode 10.1 will probably come in LC 9.0.3 rc1, for which unfortunately we do not have an ETA yet. Note that you can have multiple Xcode versions installed, so if you have already downl...

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