Search found 18 matches

by whitebrick
Sun Feb 09, 2020 9:01 am
Forum: Talking LiveCode
Topic: Weird issue making use of Behaviour Scripts
Replies: 9
Views: 1311

Re: Weird issue making use of Behaviour Scripts

Yeah I like to use Call too but in this instance, I needed the context to go back to the object that the handler was found on.

It seems like adding the parentheses to the send command is getting me a result! Or at least, further than I was getting. Nice one!!!

Thanks all.
by whitebrick
Sat Feb 08, 2020 1:11 pm
Forum: Talking LiveCode
Topic: Weird issue making use of Behaviour Scripts
Replies: 9
Views: 1311

Re: Weird issue making use of Behaviour Scripts

Linenumber is sent from the card script. The UI element button (using the behaviour script) is supposed to call the main card script to register itself on button_playlis t and then report and store what line in the playlist the button is registered on. --- on the card script on register_button butto...
by whitebrick
Sat Feb 08, 2020 11:28 am
Forum: Talking LiveCode
Topic: Weird issue making use of Behaviour Scripts
Replies: 9
Views: 1311

Re: Weird issue making use of Behaviour Scripts

Ahhhh ok - that's good to know re: the long name and button button. Ok thanks I'll try that. And I'll look into long ID, which I was unaware of as an option. RE: linenumber - it is definitely assigned as a script local at the top of the behaviour script and I was counting on "of me" resolving to the...
by whitebrick
Sat Feb 08, 2020 9:02 am
Forum: Talking LiveCode
Topic: Weird issue making use of Behaviour Scripts
Replies: 9
Views: 1311

Weird issue making use of Behaviour Scripts

I really like the concept of Behaviour scripts - being able to have a bunch of routines shared that other UI elements can make use of. For the most part it's working a treat. I'm getting weird results with script locals though and was wondering if anyone had come across the same issue? I thought I m...
by whitebrick
Fri Jun 28, 2019 11:31 pm
Forum: Multimedia
Topic: Alpha Dynamic UI engine for you
Replies: 2
Views: 1547

Re: Alpha Dynamic UI engine for you

Thanks. I'll keep chipping away at it and post updates to this thread.

the next test from my end is to see if the image sequence playback is faster on my lappy if I use more compressed .PNGs
by whitebrick
Fri Jun 28, 2019 2:05 pm
Forum: Multimedia
Topic: Alpha Dynamic UI engine for you
Replies: 2
Views: 1547

Alpha Dynamic UI engine for you

Hi All, Someone with more skills would likely do this better but I think this is kind of working ok enough to share: https://www.dropbox.com/s/kbu0ckgcrgxqdwq/DynamicUIUX_engine_00.livecode?dl=0 Scripts that allow you to import .png (with alpha if required) image sequences rendered out of your fave ...
by whitebrick
Thu Jan 10, 2019 11:26 am
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

ok yeah it might be a bug or maybe the browser widget is built so as the HTML gets the preference for the mouseup - that would make sense in most scenarios where the browser is being used... I have no idea how to hack that message path but if we could do that presto - dynamic animated SVG UI element...
by whitebrick
Wed Jan 09, 2019 12:36 pm
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

Heya. I'm running Livecode 9.1 Indy on a Mac and it's not catching the "mouseup". Can you confirm it's capturing "mouseup" when you run it? Thanks for compressing the file :D
by whitebrick
Wed Jan 02, 2019 11:18 am
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

Ok so I pushed the boat out on this a bit further as I had a little bit of time... I *almost* have something working that's compelling at least at an early test stage I basically thought what if you had a browser widget and a LC button in group. The LC Button could capture mouse/touch events and pas...
by whitebrick
Sun Dec 30, 2018 1:38 pm
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

Following up further here: the .svg widget is monochromatic currently by the looks of it so it'd limit your options in After Effects considerably.

Watch this space if the scope of that improves though!
by whitebrick
Sun Dec 30, 2018 10:12 am
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

@Richmond. Thanks for the JSON link I'd seen somewhere that LC had that but good to have ref in one place. Just for curiosity, How could you import and play a json animation into LiveCode without using the browser widget? At this stage I don't think one can Although looking at that JSON import stuff...
by whitebrick
Sun Dec 30, 2018 10:04 am
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

richmond62 wrote:
Sat Dec 29, 2018 12:14 pm
Indeed, it is always possible to export sequences of images . . .

AND THEN have to TEDIOUSLY assemble them and export the result as a movie file.

NO sound.
I think you and I might be chasing slightly different unicorns
by whitebrick
Sat Dec 29, 2018 2:49 am
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Re: Bodymovin AE integration

Better media export could be a good extension for the livecode apps sure. If that bodymovin .json player was integrated as a widget then the it’d make for some slick UI and animations inside Livecode I’ll post my tests with .PNG sequence icon ID playback. It’s an ok work around but direct AE to Live...
by whitebrick
Fri Dec 28, 2018 12:07 pm
Forum: Feature Proposals
Topic: Bodymovin AE integration
Replies: 25
Views: 5315

Bodymovin AE integration

Have you lovely people seen this script for After Effects called Bodymovin? I can't link it but if you google: bodymovin aescripts It's an extension for After Effects whereby the Animations are exported as .json files!!! You can render animations in the browser on svg, canvas and html!!! Air BNB hav...
by whitebrick
Thu Oct 05, 2017 10:41 pm
Forum: Multimedia
Topic: Animation Best Practices 2017 / Livecode 8
Replies: 10
Views: 3005

Re: Animation Best Practices 2017 / Livecode 8

Thanks for the link I'll take a look. I thought there might be someone (maybe from Livecode even) who had pushed the envelop beyond button icon flipbook and what's working for me isn't working 100% to be honest. If icon cycling is still the "best practice" :P for cycling through a sprite animation ,...

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