Search found 18 matches
- Wed Jul 27, 2016 6:50 pm
- Forum: iOS Deployment
- Topic: "The executable was signed with invalid entitlements."
- Replies: 21
- Views: 18211
Re: "The executable was signed with invalid entitlements."
After hours at this we discovered that the reason we had inadvertently left "Beta Version" checked when we went to our developer profile. Since we had used Apple's Test Flight for an earlier version to distribute to our testers, Test Flight uses the production profile with the "Beta version" box che...
- Thu Jun 09, 2016 12:31 pm
- Forum: iOS Deployment
- Topic: Provisioning Profile for ios
- Replies: 13
- Views: 12595
Re: Provisioning Profile for ios
In El Captain the iPhone Configuration Utility has been removed. After struggling with this for several hours I found that "Profile Manager" is available from the App Store for Mac ($3.99 USD) and was the equivalent of the iPhone Configuration Utility for what I needed. I have no connection with the...
- Mon Apr 27, 2015 6:29 pm
- Forum: iOS Deployment
- Topic: LC 7.0.4 and Xcode 6.3 - once again broken?
- Replies: 27
- Views: 20733
Re: LC 7.0.4 and Xcode 6.3 - once again broken?
One thing you will NOT want to do if you keep multiple versions of XCode, is to change the XCode app name once you begin development. (Example: XCode62 becomes XCode). There is a bug (15283) and Livecode will not be able to deal with the change even though you've update preferences > mobile.
- Wed Apr 15, 2015 3:18 pm
- Forum: iOS Deployment
- Topic: LC 7.0.4 and Xcode 6.3 - once again broken?
- Replies: 27
- Views: 20733
Re: LC 7.0.4 and Xcode 6.3 - once again broken?
With regards to the suggestions to use XCode 6.3 to test with device, what would happen if we save stand alone using XCode 6.2, then upload to Test Fairy? Won't testers who have updated their phones to IOS 8.3 run into a problem?
- Sat Feb 07, 2015 5:45 pm
- Forum: LiveCode Builder
- Topic: Widget handling
- Replies: 5
- Views: 4725
Widget handling
Is there any documentation available that assumes no prior understanding of widgets and provides a step-by-step guide of how to create a widget and then incorporate that into a stack? If I search the documentation within the IDE for the word widget I do not come up with anything. The current user gu...
- Mon Feb 02, 2015 4:17 pm
- Forum: MobGUI
- Topic: 64 bit support for MobGUI
- Replies: 1
- Views: 6324
64 bit support for MobGUI
This morning I received an email from mergEXT announcing their 64 bit support and also stating "...you will also need new builds of any iOS externals you are using". Is this going to be the case as well for MobGui? If so, when will 64 bit support be provided?
- Sun Jun 08, 2014 8:10 pm
- Forum: MobGUI
- Topic: Ability to move text of button up/down lost with V1.24
- Replies: 2
- Views: 7231
Re: Ability to move text of button up/down lost with V1.24
Thank you. The ability to move up or down, as well as the current ability to move right, center, left, will be helpful for placing icons.
- Fri Jun 06, 2014 2:58 pm
- Forum: MobGUI
- Topic: 1.25 New Features
- Replies: 2
- Views: 6962
Re: 1.25 New Features
One area I can confirm this has addressed is a bug involving coexistence between Data Grid Helper and MobGui. If MobGui 1.24 was in use, we could not place a button or icon in a data grid, using Data Grid Helper. When MobGui was closed, we had no problems. LC support confirmed this was an issue. I a...
- Tue Jun 03, 2014 7:31 pm
- Forum: MobGUI
- Topic: uText & uTabText
- Replies: 14
- Views: 15894
Re: uText & uTabText
If you are using MobGui 1.24 the navbar text now requires that you use a label and put the text on the label. In the earlier releases of mobgui we could control the text of the navbar directly without that step.
- Mon Jun 02, 2014 6:42 pm
- Forum: MobGUI
- Topic: uText & uTabText
- Replies: 14
- Views: 15894
Re: uText & uTabText
Please see the posting - in this forum - entitled "Setting mobGUI 1.24 fields for desktop use " - the MobGui developer has confirmed that the use of uText is not currently supported in Version 1.24. Unfortunately, V1.24 took away several areas that had worked just fine - this being one of them. Anot...
- Mon Jun 02, 2014 12:44 pm
- Forum: MobGUI
- Topic: Ability to move text of button up/down lost with V1.24
- Replies: 2
- Views: 7231
Ability to move text of button up/down lost with V1.24
In the earlier releases of MobGui there was a button feature that allowed us to move the text of a button up or down. In V1.24 we no longer have that feature. How can this be done? Can this feature be put back into the product?
- Mon Apr 21, 2014 12:49 pm
- Forum: MobGUI
- Topic: AutoFit for Android environmnet
- Replies: 0
- Views: 2803
AutoFit for Android environmnet
In MobGui 1.24, when Android environment is selected, one of the options for the Browser control is autofit. It is only in reviewing the documentation that one realizes that autofit is not supported in Android - its support is exclusive to IOS. Why is this option then shown if Android is selected? H...
- Tue Mar 25, 2014 12:14 pm
- Forum: MobGUI
- Topic: Setting mobGUI 1.24 fields for desktop use
- Replies: 7
- Views: 7693
Re: Setting mobGUI 1.24 fields for desktop use
Thank you. That would be very useful. In the MobGui version 0.28 this behavior did work ok - for instance:
if the environment<>"mobile" then
set the uText of group "accountfield" to tReturnedAccountNumber
end if
if the environment<>"mobile" then
set the uText of group "accountfield" to tReturnedAccountNumber
end if
- Mon Mar 24, 2014 4:26 pm
- Forum: MobGUI
- Topic: Setting mobGUI 1.24 fields for desktop use
- Replies: 7
- Views: 7693
Re: Setting mobGUI 1.24 fields for desktop use
Dixie - that doesn't work - get an error "Chunk: no such object" Below copied directly from mobgui documentation:
set the mgText of group "MyField" to "Continue"
This doesn't work either.
set the mgText of group "MyField" to "Continue"
This doesn't work either.
- Mon Mar 24, 2014 12:35 pm
- Forum: MobGUI
- Topic: Setting mobGUI 1.24 fields for desktop use
- Replies: 7
- Views: 7693
Re: Setting mobGUI 1.24 fields for desktop use
Still no go - here is what I did to test with MobGui 1.24 using LC 6.6.0 Build 4003. Using MobGui, Android, dropped an input field (named it "MyField"), then dropped a button. Within the button, entered following script code: on mouseUp set the mgText of group "MyField" to "Continue" end mouseUp I t...