Search found 354 matches
- Mon Dec 16, 2013 1:34 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: creating game - moving enemy
- Replies: 11
- Views: 6129
Re: creating game - moving enemy
Oh, thankyou. And the movingtime? looked also like a custom property because of your emboldened definite article, but not so, nothing in the stack property and nothing in the image property inspector either.
- Mon Dec 16, 2013 12:45 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: creating game - moving enemy
- Replies: 11
- Views: 6129
Re: creating game - moving enemy
I have a question for you capellan, or if someone else might be good enough to answer I would appreciate it. It concerns just one line of script in your card in the Keydown message namely: if tKey is in "1,2,3,4,5,6,7,8,9,q,w,e,a,s,d,z,x,c" and the tEnabled of this card <> false In the above your te...
- Sun Dec 15, 2013 2:21 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Livecode Dictionary or something?
- Replies: 3
- Views: 2759
Re: Livecode Dictionary or something?
Hallo Lemon...etc :D If you open up LC you will see a dictionary top right in the toolbar. Below are just a few links for your entertainment: http://livecodesupersite.com/tutorials.html http://livecode.byu.edu/indexgeneric.php https://sites.google.com/a/pgcps.org/livecode/home These should get you g...
- Fri Dec 13, 2013 10:46 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Two different scripts to achieve same outcome problem
- Replies: 6
- Views: 4462
Re: Two different scripts to achieve same outcome problem
You know, your answers are so obvious. I think I must be burned out or something. The 6 comes from the debugging, then I realized afterwards that if you hover the mouse pointer over each varibale it gives its value. So that 6 came from the debugging as I stepped through each individual line. Unfortu...
- Fri Dec 13, 2013 9:09 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Two different scripts to achieve same outcome problem
- Replies: 6
- Views: 4462
Re: Two different scripts to achieve same outcome problem
Hallo Craig, No this direction was not intended. It was only the horizontal left right move that was intended. This is what I do not understand. However I had presumed that not coding for the up and down arrow would have meant that they would not work. Guess I do not understand this message properly...
- Fri Dec 13, 2013 7:13 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Two different scripts to achieve same outcome problem
- Replies: 6
- Views: 4462
Re: Two different scripts to achieve same outcome problem
The problem is that the "sub" button moves left upwards diagonal as if it were scripted with the "relative" co-ordinates. Not only that all 4 arrowkeys move it in exactly the same direction.
I have uploaded screeshot of simple stack layout.
regards
chris
I have uploaded screeshot of simple stack layout.
regards
chris
- Fri Dec 13, 2013 3:24 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Two different scripts to achieve same outcome problem
- Replies: 6
- Views: 4462
Two different scripts to achieve same outcome problem
Both scripts at card level. Each in its own stack. This first one works fine as is, but I still after so long a time can not understand how to correct any mistakes in this second script. Debugging has not helped in this instance because I am unable to understand all the nuances of what the debug is ...
- Wed Dec 11, 2013 9:22 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
Hallo Neil, well the mystery deepens. I'll try and keep it short - know you're tired. Basically I changed all the handlers in your stack to desktop handlers since they were the names used for android/IOS; I commented out the "put 30 into sLevel", and basically changed only that code that was specifi...
- Wed Dec 11, 2013 8:23 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
Have just discovered what that line of code might have been for now, after testing the game thoroughly I see the sheep duplicating on top of the grouped controls and the 'pen'. So now maybe something need to be inserted for this. With the code re-inserted it allows you to insert 3 sheep and then it ...
- Wed Dec 11, 2013 8:11 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
Aha No...But if it's nonsense...why neil's response? Anyway no matter, it's fixed, it works, the whole thing that is. And I thank the LC team that I could actually learn so much from the instructions and exercise from their donation of a free game with PDF and video. And now with my new knowledge ab...
- Wed Dec 11, 2013 7:51 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
Hi Klaus
http://forums.runrev.com/viewtopic.php?f=7&t=18341
the original question I had and Neil's reply.
Kindest regards
chris
http://forums.runrev.com/viewtopic.php?f=7&t=18341
the original question I had and Neil's reply.
Kindest regards
chris
- Wed Dec 11, 2013 6:48 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
about 7 posts down from this one "sheep code errors"
regards
chris
regards
chris
- Wed Dec 11, 2013 5:54 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
You know Klaus please please believe me, when I was first writing this I thought that it was odd. BUT because of the authority by whom it was written I did not question it, (not at my early stage), I actually thought that any fault had to be mine or a bug. So it now works as expected. But when Neil ...
- Wed Dec 11, 2013 5:27 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Re: Sheep Herding Trials
Sorry Klaus I have no idea what you are saying. Firstly I can not see a fault in any of these lines. Secondly, they are EXACTLY what is in the pdf and the video. Now this does not make them right, but I can tell you that all I get from LC is lock after lock after lock. But I can not see what on eart...
- Wed Dec 11, 2013 4:35 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Sheep Herding Trials
- Replies: 14
- Views: 7810
Sheep Herding Trials
A) Debugging shows everything is fine except for pTarget line 81 where the error is: error in object expression. Have no idea how to correct this. What is Important is that on two shut downs I noticed a split second image of a background behind a background where suddenly THOUSANDS of button sheep l...