Search found 194 matches

by jiml
Tue Jul 14, 2020 4:14 pm
Forum: Off-Topic
Topic: A small PR rant
Replies: 50
Views: 1386

Re: A small PR rant

Bogs wrote:
Yah, but where are the Android and Desktop sizes ?
Random(4000) x Random(3000)

:D

Jim Lambert
by jiml
Sun Jul 12, 2020 7:39 pm
Forum: Talking LiveCode
Topic: Nothing new here
Replies: 14
Views: 401

Re: Nothing new here

I too was gobsmacked when I saw that post using 'new' to create a card.

I never knew the voodoo that old 'new' could do.
by jiml
Mon Jul 06, 2020 5:07 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Hiding code in a button in a commercial version of LiveCode
Replies: 21
Views: 665

Re: Hiding code in a button in a commercial version of LiveCode

My aim is to present learners with a stack with a button which, when they click on it, runs a script, but they are prevented from being able to see the script. At a certain point learners need to get away from being spoon-fed and start working out how to effect functionality: a stack with a button ...
by jiml
Sat Jul 04, 2020 8:55 pm
Forum: SoCal LiveCode Group
Topic: July is here
Replies: 8
Views: 417

Re: July is here

The mothership Zoom meetings have had light attendance. Perhaps that's a function of covering the entire world.
Maybe regional Zooms would be better.
I'd certainly be up for popping into an online SoCal Zoom meeting such as Clarence offered.
I don't have much LC stuff to say though.
by jiml
Wed Jul 01, 2020 8:49 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Card Flipping Animation
Replies: 20
Views: 1000

Re: Card Flipping Animation

if I held the mouse down the card flipping continued but on mouseUp it was not stopping the animation once it got going
Since you use SEND IN TIME, make sure your MOUSEUP deletes any remaining SEND messages.

Jim Lambert
by jiml
Mon Jun 29, 2020 7:22 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Card Flipping Animation
Replies: 20
Views: 1000

Re: Card Flipping Animation

And here's an old animation technique using a single image containing all the cels of an animation.

Code: Select all

go url "http://netrin.on-rev.com/animateimage/animata.rev"
Jim Lambert
by jiml
Tue Jun 23, 2020 9:51 pm
Forum: Teaching with LiveCode
Topic: Getting Kids to understand Location
Replies: 10
Views: 480

Re: Getting Kids to understand Location

Ah, I see. The kids need to picture the coordinates not as points in space but as a grid of boxes. They need the grosser representation of a location that a box provides rather than the discrete location inherent in a point. But at some point (so to speak!) they will graduate to thinking of a locati...
by jiml
Tue Jun 23, 2020 6:52 pm
Forum: Announcements
Topic: iOS TextToSpeech extension for free
Replies: 5
Views: 669

Re: iOS TextToSpeech extension for free

Wonderful!
Thank You to all those who created this!
by jiml
Mon Jun 22, 2020 9:15 pm
Forum: Teaching with LiveCode
Topic: Getting Kids to understand Location
Replies: 10
Views: 480

Re: Getting Kids to understand Location

Would this help the younger students understand location reference and Move command?
Learn Locations.livecode.zip
(1.26 KiB) Downloaded 11 times
Jim Lambert
by jiml
Thu May 28, 2020 7:57 pm
Forum: iOS Deployment
Topic: Exporting text from LiveCode in iOS
Replies: 18
Views: 832

Re: Exporting text from LiveCode in iOS

If you have the commercial version of LC, couldn't your app use tsNet to send an email from your own SMTP account to your own account?

http://lessons.livecode.com/m/4071/l/68 ... t-external

Jim Lambert
by jiml
Fri May 22, 2020 6:21 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: is "load url" TCP or UDP? also tsNet
Replies: 15
Views: 815

Re: is "load url" TCP or UDP? also tsNet

And tsNet 1.40 brings a truckload of new parameters.
You ain't kiddin'!
Pretty snazzy new capabilities.

Very nice!

JIm Lambert
by jiml
Wed May 06, 2020 8:52 pm
Forum: SoCal LiveCode Group
Topic: MEETINGS ON HOLD: COVID-19
Replies: 13
Views: 2668

Re: MEETINGS ON HOLD: COVID-19

Richard,

Thanks for the update.
Very prudent!

Jim Lambert
by jiml
Fri May 01, 2020 10:05 pm
Forum: Games
Topic: animation timings and key-repeat issues
Replies: 4
Views: 1291

Re: animation timings and key-repeat issues

I mean LC 9.6.0 dp4
by jiml
Fri May 01, 2020 8:48 pm
Forum: Games
Topic: animation timings and key-repeat issues
Replies: 4
Views: 1291

Re: animation timings and key-repeat issues

Here I don't notice a slowdown of the rectangle when the oval is moving.
Mac OSX, LC 9.6.9 dp4
by jiml
Wed Apr 29, 2020 12:35 am
Forum: Games
Topic: animation timings and key-repeat issues
Replies: 4
Views: 1291

Re: animation timings and key-repeat issues

Perhaps instead of depending on the machine's rate of key events, you might base the animation rate on time. Maybe use keydown simply to start the animation, which would be handled in the script of the object you are animating. on keyDown theKey switch theKey case "A" send "animateLeft" to control "...

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