Search found 41 matches

by nower
Sat Aug 09, 2014 4:01 pm
Forum: iOS Deployment
Topic: Specifying app languages in binary
Replies: 6
Views: 4702

Re: Specifying app languages in binary

Thank you, Ender, I will try it!

Werner
by nower
Fri Aug 08, 2014 2:56 am
Forum: iOS Deployment
Topic: Specifying app languages in binary
Replies: 6
Views: 4702

Re: Specifying app languages in binary

Thank you again, Ender!

My app does switch languages as I expect (I do it manually in the app itself).

I am just wondering how I can confirm that the iTunes store will list the additional languages that are supported, and for which I will add folders per your instructions.

Werner
by nower
Fri Aug 08, 2014 1:10 am
Forum: iOS Deployment
Topic: Specifying app languages in binary
Replies: 6
Views: 4702

Re: Specifying app languages in binary

Thank you very much for the instructions, Ender!

Do you know how I can test the result without resubmitting the app to the Apple App Store?

Werner
by nower
Wed Aug 06, 2014 12:07 pm
Forum: iOS Deployment
Topic: Specifying app languages in binary
Replies: 6
Views: 4702

Specifying app languages in binary

I just learned that the list of languages displayed in the Apple App Store under Languages is set in the app binary.
How do I set the languages supported by the app in the standalone that I submit to Apple?
I don't see an option to specify languages in the Standalone Application Settings.
by nower
Tue Jul 15, 2014 6:57 am
Forum: Android Deployment
Topic: Activities during preOpenCard are visible to the user
Replies: 0
Views: 1604

Activities during preOpenCard are visible to the user

I have a cross-platform app that resizes according to screen size or window size. It has several substacks, and when it opens a substack it sets the size of the card appropriately and lays out the elements in the preOpenCard handler. On Android this sizing of the card and its elements is visible to ...
by nower
Tue May 27, 2014 11:54 pm
Forum: LiveCode Global Jam
Topic: Slowness of LC 7.0 (dp5) Text Functions
Replies: 7
Views: 10248

Re: Slowness of LC 7.0 (dp5) Text Functions

Hi Simon, for me the point is not to find a workaround in my app for the speed issue. I think it is something for the LC team to look at. If pretty general text functions take 50 - 100 times longer on LC 7 than on previous versions, the LC implementation should be reviewed. I would think the goal is...
by nower
Tue May 27, 2014 2:14 pm
Forum: LiveCode Global Jam
Topic: Slowness of LC 7.0 (dp5) Text Functions
Replies: 7
Views: 10248

Re: Slowness of LC 7.0 (dp5) Text Functions

Hi Simon,

thanks for your suggestion.

The code works as it is.
The repeat works on tLQuotes, and I update tUQuotes, no problem there.

The problem is just that the code is 50 - 100 times slower on LC 7.0 than on previous versions.
by nower
Tue May 27, 2014 4:16 am
Forum: LiveCode Global Jam
Topic: Slowness of LC 7.0 (dp5) Text Functions
Replies: 7
Views: 10248

Re: Slowness of LC 7.0 (dp5) Text Functions

I followed your advice, Simon, and timed the different statements. Pretty much all of the slowness is in this loop: repeat for each line thisLine in tLQuotes put item 1 of thisLine into tID put lineOffset(tID, tUQuotes) into tLine put item 2 of thisLine into item 2 of line tLine of tUQuotes end repe...
by nower
Tue May 27, 2014 2:44 am
Forum: LiveCode Global Jam
Topic: Slowness of LC 7.0 (dp5) Text Functions
Replies: 7
Views: 10248

Slowness of LC 7.0 (dp5) Text Functions

I have a language change functionality in a stack of mine that allows the user to switch between two languages. As part of the switch, about 370 text items (with a total of less than 150 kilobytes) are replaced with text from the other language. If I run the stack on pre 7.0 versions of LC, the func...
by nower
Sat May 24, 2014 3:53 am
Forum: LiveCode Global Jam
Topic: Slowness of LC 7.0 (dp5) in Android Emulator
Replies: 5
Views: 8020

Re: Slowness of LC 7.0 (dp5) in Android Emulator

Unfortunately I don't have an Android device, so the emulator is my only option currently. It was always slow to start up, but the app itself ran rather decently once it was started. On LC 7.0 it has become almost unusable. I would assume that I may not be the only one who is using the emulator and ...
by nower
Sat May 24, 2014 1:30 am
Forum: LiveCode Global Jam
Topic: Slowness of LC 7.0 (dp5) in Android Emulator
Replies: 5
Views: 8020

Slowness of LC 7.0 (dp5) in Android Emulator

Windows 7 SP1 Prof Android Emulator for an Android 4.1.2 phone On LC 6.5.2 the response time of my stack in the emulator are good, usually less than 1 sec. On LC 7.0 (dp5) most of the response times are now between 3 and 6 secs - unacceptable. This applies to displaying a different (rather short) te...
by nower
Tue Apr 01, 2014 1:10 pm
Forum: idea2app and Coding School
Topic: How do I implement app updates?
Replies: 5
Views: 4343

Re: How do I implement app updates?

Hi Neil,

Do you have an example stack with such an update card? Or explain it in a bit more detail?
I can't quite imagine how something like that would work and how the app structure would need to change for it.

Thanks,
Werner
by nower
Mon Mar 31, 2014 10:33 pm
Forum: idea2app and Coding School
Topic: How do I implement app updates?
Replies: 5
Views: 4343

Re: How do I implement app updates?

Hi Neil, yes, that is helpful, but it still leaves a few of my questions unanswered. Let's say I have the user data for the app in a stack in the documents folder, and I access that stack when the app starts. Let's further say that the app update changed something related to the user data and I need...
by nower
Mon Mar 31, 2014 10:24 pm
Forum: idea2app and Coding School
Topic: Supporting high-resolution devices
Replies: 2
Views: 3016

Re: Supporting high-resolution devices

Thank you, Neil, that is helpful!
by nower
Mon Mar 31, 2014 3:56 am
Forum: idea2app and Coding School
Topic: Supporting high-resolution devices
Replies: 2
Views: 3016

Supporting high-resolution devices

I understand that now you can have different images for different screen densities and LC can choose them if named correctly and referenced in a certain way. What should be the attributes of the images for the different resolutions/densities? For example, do I just create the same image with four ti...

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